Henri Verbeet : wined3d: Avoid surface_from_resource() in swapchain_gl_present().
Alexandre Julliard
julliard at wine.codeweavers.com
Fri Apr 1 10:04:30 CDT 2016
Module: wine
Branch: master
Commit: c633ffb95caaf6e05299bb32a64c517621d5a6dd
URL: http://source.winehq.org/git/wine.git/?a=commit;h=c633ffb95caaf6e05299bb32a64c517621d5a6dd
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Mar 31 22:48:52 2016 +0200
wined3d: Avoid surface_from_resource() in swapchain_gl_present().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/swapchain.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index f1b8b54..84717d1 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -480,8 +480,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct
static void swapchain_gl_present(struct wined3d_swapchain *swapchain,
const RECT *src_rect, const RECT *dst_rect, DWORD flags)
{
- struct wined3d_surface *back_buffer = surface_from_resource(
- wined3d_texture_get_sub_resource(swapchain->back_buffers[0], 0));
+ struct wined3d_surface *back_buffer = swapchain->back_buffers[0]->sub_resources[0].u.surface;
const struct wined3d_fb_state *fb = &swapchain->device->fb;
const struct wined3d_gl_info *gl_info;
struct wined3d_texture *logo_texture;
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