Henri Verbeet : wined3d: Use the texture dimension helpers in surface_create_dib_section().
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Apr 4 10:37:01 CDT 2016
Module: wine
Branch: master
Commit: d496fbc1e495067a606c8746dd35831ba65e2cac
URL: http://source.winehq.org/git/wine.git/?a=commit;h=d496fbc1e495067a606c8746dd35831ba65e2cac
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Apr 3 15:30:56 2016 +0200
wined3d: Use the texture dimension helpers in surface_create_dib_section().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/surface.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 5a84564..922c43a 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -390,7 +390,7 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface)
b_info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
wined3d_texture_get_pitch(texture, surface->texture_level, &row_pitch, &slice_pitch);
b_info->bmiHeader.biWidth = row_pitch / format->byte_count;
- b_info->bmiHeader.biHeight = 0 - surface->resource.height;
+ b_info->bmiHeader.biHeight = 0 - wined3d_texture_get_level_height(texture, surface->texture_level);
b_info->bmiHeader.biSizeImage = slice_pitch;
b_info->bmiHeader.biPlanes = 1;
b_info->bmiHeader.biBitCount = format->byte_count * 8;
More information about the wine-cvs
mailing list