Henri Verbeet : wined3d: Use the texture dimension helpers in surface_create_dib_section().

Alexandre Julliard julliard at wine.codeweavers.com
Mon Apr 4 10:37:01 CDT 2016


Module: wine
Branch: master
Commit: d496fbc1e495067a606c8746dd35831ba65e2cac
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=d496fbc1e495067a606c8746dd35831ba65e2cac

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Sun Apr  3 15:30:56 2016 +0200

wined3d: Use the texture dimension helpers in surface_create_dib_section().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/surface.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 5a84564..922c43a 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -390,7 +390,7 @@ HRESULT surface_create_dib_section(struct wined3d_surface *surface)
     b_info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
     wined3d_texture_get_pitch(texture, surface->texture_level, &row_pitch, &slice_pitch);
     b_info->bmiHeader.biWidth = row_pitch / format->byte_count;
-    b_info->bmiHeader.biHeight = 0 - surface->resource.height;
+    b_info->bmiHeader.biHeight = 0 - wined3d_texture_get_level_height(texture, surface->texture_level);
     b_info->bmiHeader.biSizeImage = slice_pitch;
     b_info->bmiHeader.biPlanes = 1;
     b_info->bmiHeader.biBitCount = format->byte_count * 8;




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