=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Recognize SM5 vDomainLocation register.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Apr 4 10:37:02 CDT 2016
Module: wine
Branch: master
Commit: ddc7ea39adb2ed44df0a85e44c75dde5b8e51f11
URL: http://source.winehq.org/git/wine.git/?a=commit;h=ddc7ea39adb2ed44df0a85e44c75dde5b8e51f11
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Mon Apr 4 11:26:30 2016 +0200
wined3d: Recognize SM5 vDomainLocation register.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/shader.c | 4 ++++
dlls/wined3d/shader_sm4.c | 3 ++-
dlls/wined3d/wined3d_private.h | 1 +
3 files changed, 7 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index ca54818..644ebef 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -1690,6 +1690,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
shader_addline(buffer, "vForkInstanceId");
break;
+ case WINED3DSPR_TESSCOORD:
+ shader_addline(buffer, "vDomainLocation");
+ break;
+
default:
shader_addline(buffer, "<unhandled_rtype(%#x)>", reg->type);
break;
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index ae17a1f..4c8558d 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -223,6 +223,7 @@ enum wined3d_sm4_register_type
WINED3D_SM4_RT_DEPTHOUT = 0xc,
WINED3D_SM4_RT_NULL = 0xd,
WINED3D_SM5_RT_FORK_INSTANCE_ID = 0x17,
+ WINED3D_SM5_RT_DOMAIN_LOCATION = 0x1c,
WINED3D_SM5_RT_UAV = 0x1e,
};
@@ -756,7 +757,7 @@ static const enum wined3d_shader_register_type register_type_table[] =
/* UNKNOWN */ ~0u,
/* UNKNOWN */ ~0u,
/* UNKNOWN */ ~0u,
- /* UNKNOWN */ ~0u,
+ /* WINED3D_SM5_RT_DOMAIN_LOCATION */ WINED3DSPR_TESSCOORD,
/* UNKNOWN */ ~0u,
/* WINED3D_SM5_RT_UAV */ WINED3DSPR_UAV,
};
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 26ef25b..142b950 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -369,6 +369,7 @@ enum wined3d_shader_register_type
WINED3DSPR_RESOURCE,
WINED3DSPR_UAV,
WINED3DSPR_FORKINSTID,
+ WINED3DSPR_TESSCOORD,
};
enum wined3d_data_type
More information about the wine-cvs
mailing list