Henri Verbeet : wined3d: Store renderbuffer IDs in struct wined3d_texture.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Apr 19 10:55:57 CDT 2016


Module: wine
Branch: master
Commit: feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Apr 18 19:06:26 2016 +0200

wined3d: Store renderbuffer IDs in struct wined3d_texture.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/context.c         |  4 +-
 dlls/wined3d/surface.c         | 94 ++----------------------------------------
 dlls/wined3d/swapchain.c       | 12 ++----
 dlls/wined3d/texture.c         | 81 +++++++++++++++++++++++++++++++++++-
 dlls/wined3d/wined3d_private.h |  7 +++-
 5 files changed, 94 insertions(+), 104 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=feb86895b4f0b1a9b43a4e47f7169e27fd5e3e93



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