Henri Verbeet : wined3d: Use the texture dimension helpers in surface_set_compatible_renderbuffer( ).
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Apr 20 10:36:06 CDT 2016
Module: wine
Branch: master
Commit: 7be5ccb21e7c679bc2aa86b5f7ea8bf1405bcfee
URL: http://source.winehq.org/git/wine.git/?a=commit;h=7be5ccb21e7c679bc2aa86b5f7ea8bf1405bcfee
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Apr 19 18:34:02 2016 +0200
wined3d: Use the texture dimension helpers in surface_set_compatible_renderbuffer().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/surface.c | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index fc6c2f7..92ff442 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -1243,17 +1243,17 @@ void surface_set_compatible_renderbuffer(struct wined3d_surface *surface, const
if (rt && rt->container->resource.format->id != WINED3DFMT_NULL)
{
- width = rt->pow2Width;
- height = rt->pow2Height;
+ width = wined3d_texture_get_level_pow2_width(rt->container, rt->texture_level);
+ height = wined3d_texture_get_level_pow2_height(rt->container, rt->texture_level);
}
else
{
- width = surface->pow2Width;
- height = surface->pow2Height;
+ width = wined3d_texture_get_level_pow2_width(surface->container, surface->texture_level);
+ height = wined3d_texture_get_level_pow2_height(surface->container, surface->texture_level);
}
- src_width = surface->pow2Width;
- src_height = surface->pow2Height;
+ src_width = wined3d_texture_get_level_pow2_width(surface->container, surface->texture_level);
+ src_height = wined3d_texture_get_level_pow2_height(surface->container, surface->texture_level);
/* A depth stencil smaller than the render target is not valid */
if (width > src_width || height > src_height) return;
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