Nikolay Sivov : dsound: Fix its vs it's typos.
Alexandre Julliard
julliard at winehq.org
Fri Aug 5 16:20:08 CDT 2016
Module: wine
Branch: master
Commit: 9567813ec47d0601593a4ee367bad4c1c3256f07
URL: http://source.winehq.org/git/wine.git/?a=commit;h=9567813ec47d0601593a4ee367bad4c1c3256f07
Author: Nikolay Sivov <nsivov at codeweavers.com>
Date: Thu Aug 4 10:57:43 2016 +0300
dsound: Fix its vs it's typos.
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
Signed-off-by: Andrew Eikum <aeikum at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/dsound/sound3d.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/dsound/sound3d.c b/dlls/dsound/sound3d.c
index 840ab93..b416cdc 100644
--- a/dlls/dsound/sound3d.c
+++ b/dlls/dsound/sound3d.c
@@ -294,12 +294,12 @@ if(0)
dsb->ds3db_ds3db.vVelocity.z == dsb->device->ds3dl.vVelocity.z))
{
/* calculate length of ds3db_ds3db.vVelocity component which causes Doppler Effect
- NOTE: if buffer moves TOWARDS the listener, it's velocity component is NEGATIVE
- if buffer moves AWAY from listener, it's velocity component is POSITIVE */
+ NOTE: if buffer moves TOWARDS the listener, its velocity component is NEGATIVE
+ if buffer moves AWAY from listener, its velocity component is POSITIVE */
flBufferVel = ProjectVector(&dsb->ds3db_ds3db.vVelocity, &vDistance);
/* calculate length of ds3dl.vVelocity component which causes Doppler Effect
- NOTE: if listener moves TOWARDS the buffer, it's velocity component is POSITIVE
- if listener moves AWAY from buffer, it's velocity component is NEGATIVE */
+ NOTE: if listener moves TOWARDS the buffer, its velocity component is POSITIVE
+ if listener moves AWAY from buffer, its velocity component is NEGATIVE */
flListenerVel = ProjectVector(&dsb->device->ds3dl.vVelocity, &vDistance);
/* formula taken from Gianicoli D.: Physics, 4th edition: */
/* FIXME: replace dsb->freq with appropriate frequency ! */
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