Henri Verbeet : wined3d: Evict managed resources through the command stream.

Alexandre Julliard julliard at winehq.org
Fri Aug 5 16:20:08 CDT 2016


Module: wine
Branch: master
Commit: cac28d32fc1c83c0a942786e84f95c31ea675add
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=cac28d32fc1c83c0a942786e84f95c31ea675add

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Aug  5 12:39:01 2016 +0200

wined3d: Evict managed resources through the command stream.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/cs.c              | 27 +++++++++++++++++++++++++++
 dlls/wined3d/device.c          |  2 +-
 dlls/wined3d/wined3d_private.h |  1 +
 3 files changed, 29 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index ff2fff5..0d5c151 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -55,6 +55,7 @@ enum wined3d_cs_op
     WINED3D_CS_OP_RESET_STATE,
     WINED3D_CS_OP_DESTROY_OBJECT,
     WINED3D_CS_OP_QUERY_ISSUE,
+    WINED3D_CS_OP_UNLOAD_RESOURCE,
 };
 
 struct wined3d_cs_present
@@ -275,6 +276,12 @@ struct wined3d_cs_query_issue
     DWORD flags;
 };
 
+struct wined3d_cs_unload_resource
+{
+    enum wined3d_cs_op opcode;
+    struct wined3d_resource *resource;
+};
+
 static void wined3d_cs_exec_present(struct wined3d_cs *cs, const void *data)
 {
     const struct wined3d_cs_present *op = data;
@@ -1243,6 +1250,25 @@ void wined3d_cs_emit_query_issue(struct wined3d_cs *cs, struct wined3d_query *qu
     cs->ops->submit(cs);
 }
 
+static void wined3d_cs_exec_unload_resource(struct wined3d_cs *cs, const void *data)
+{
+    const struct wined3d_cs_unload_resource *op = data;
+    struct wined3d_resource *resource = op->resource;
+
+    resource->resource_ops->resource_unload(resource);
+}
+
+void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource)
+{
+    struct wined3d_cs_unload_resource *op;
+
+    op = cs->ops->require_space(cs, sizeof(*op));
+    op->opcode = WINED3D_CS_OP_UNLOAD_RESOURCE;
+    op->resource = resource;
+
+    cs->ops->submit(cs);
+}
+
 static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void *data) =
 {
     /* WINED3D_CS_OP_PRESENT                    */ wined3d_cs_exec_present,
@@ -1274,6 +1300,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
     /* WINED3D_CS_OP_RESET_STATE                */ wined3d_cs_exec_reset_state,
     /* WINED3D_CS_OP_DESTROY_OBJECT             */ wined3d_cs_exec_destroy_object,
     /* WINED3D_CS_OP_QUERY_ISSUE                */ wined3d_cs_exec_query_issue,
+    /* WINED3D_CS_OP_UNLOAD_RESOURCE            */ wined3d_cs_exec_unload_resource,
 };
 
 static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index a633a2d..74a07ec 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -4544,7 +4544,7 @@ void CDECL wined3d_device_evict_managed_resources(struct wined3d_device *device)
         if (resource->pool == WINED3D_POOL_MANAGED && !resource->map_count)
         {
             TRACE("Evicting %p.\n", resource);
-            resource->resource_ops->resource_unload(resource);
+            wined3d_cs_emit_unload_resource(device->cs, resource);
         }
     }
 }
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index f300e4b..01af06f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3090,6 +3090,7 @@ void wined3d_cs_emit_set_transform(struct wined3d_cs *cs, enum wined3d_transform
 void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
         struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
+void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
 
 static inline void wined3d_cs_push_constants(struct wined3d_cs *cs, enum wined3d_push_constants p,
         unsigned int start_idx, unsigned int count, const void *constants)




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