Matteo Bruni : d3dx11: Use debugstr_a() to trace a user-supplied string.

Alexandre Julliard julliard at winehq.org
Fri Aug 5 16:20:08 CDT 2016


Module: wine
Branch: master
Commit: 285981e3efaaaa5e61e590657c4424e5184f709b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=285981e3efaaaa5e61e590657c4424e5184f709b

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri Aug  5 20:56:31 2016 +0200

d3dx11: Use debugstr_a() to trace a user-supplied string.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3dx11_43/async.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3dx11_43/async.c b/dlls/d3dx11_43/async.c
index b5a6ded..2c17ffb 100644
--- a/dlls/d3dx11_43/async.c
+++ b/dlls/d3dx11_43/async.c
@@ -32,7 +32,7 @@ HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const
 {
     TRACE("data %s, data_size %lu, filename %s, defines %p, include %p, entry_point %s, target %s, "
             "sflags %#x, eflags %#x, pump %p, shader %p, error_messages %p, hresult %p.\n",
-            debugstr_a(data), data_size, debugstr_a(filename), defines, include, entry_point,
+            debugstr_a(data), data_size, debugstr_a(filename), defines, include, debugstr_a(entry_point),
             debugstr_a(target), sflags, eflags, pump, shader, error_messages, hresult);
 
     if (pump)




More information about the wine-cvs mailing list