=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Recognize SM5 imm_atomic_or opcode.

Alexandre Julliard julliard at winehq.org
Tue Dec 6 16:27:44 CST 2016


Module: wine
Branch: master
Commit: 1cc5d9168c56492b5c9410020bb404d84c6f7ad9
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1cc5d9168c56492b5c9410020bb404d84c6f7ad9

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Dec  5 12:04:31 2016 +0100

wined3d: Recognize SM5 imm_atomic_or opcode.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index e58425a..d89fdf3 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5302,6 +5302,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_IMIN                             */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_ALLOC                 */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_CONSUME               */ NULL,
+    /* WINED3DSIH_IMM_ATOMIC_OR                    */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ NULL,
     /* WINED3DSIH_IMUL                             */ NULL,
     /* WINED3DSIH_INE                              */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 455756c..672d6dd 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8965,6 +8965,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_IMIN                             */ shader_glsl_map2gl,
     /* WINED3DSIH_IMM_ATOMIC_ALLOC                 */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_CONSUME               */ NULL,
+    /* WINED3DSIH_IMM_ATOMIC_OR                    */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ NULL,
     /* WINED3DSIH_IMUL                             */ shader_glsl_imul,
     /* WINED3DSIH_INE                              */ shader_glsl_relop,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index ae996c0..0f89513 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -143,6 +143,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_IMIN                             */ "imin",
     /* WINED3DSIH_IMM_ATOMIC_ALLOC                 */ "imm_atomic_alloc",
     /* WINED3DSIH_IMM_ATOMIC_CONSUME               */ "imm_atomic_consume",
+    /* WINED3DSIH_IMM_ATOMIC_OR                    */ "imm_atomic_or",
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ "imm_atomic_xor",
     /* WINED3DSIH_IMUL                             */ "imul",
     /* WINED3DSIH_INE                              */ "ine",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index b056118..9a36e83 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -257,6 +257,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM5_OP_ATOMIC_IADD                      = 0xad,
     WINED3D_SM5_OP_IMM_ATOMIC_ALLOC                 = 0xb2,
     WINED3D_SM5_OP_IMM_ATOMIC_CONSUME               = 0xb3,
+    WINED3D_SM5_OP_IMM_ATOMIC_OR                    = 0xb6,
     WINED3D_SM5_OP_IMM_ATOMIC_XOR                   = 0xb7,
     WINED3D_SM5_OP_SYNC                             = 0xbe,
 };
@@ -906,6 +907,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM5_OP_ATOMIC_IADD,                      WINED3DSIH_ATOMIC_IADD,                      "U",    "ii"},
     {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC,                 WINED3DSIH_IMM_ATOMIC_ALLOC,                 "u",    "U"},
     {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME,               WINED3DSIH_IMM_ATOMIC_CONSUME,               "u",    "U"},
+    {WINED3D_SM5_OP_IMM_ATOMIC_OR,                    WINED3DSIH_IMM_ATOMIC_OR,                    "uU",   "iu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_XOR,                   WINED3DSIH_IMM_ATOMIC_XOR,                   "uU",   "iu"},
     {WINED3D_SM5_OP_SYNC,                             WINED3DSIH_SYNC,                             "",     "",
             shader_sm5_read_sync},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 6804103..b63569f 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -669,6 +669,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_IMIN,
     WINED3DSIH_IMM_ATOMIC_ALLOC,
     WINED3DSIH_IMM_ATOMIC_CONSUME,
+    WINED3DSIH_IMM_ATOMIC_OR,
     WINED3DSIH_IMM_ATOMIC_XOR,
     WINED3DSIH_IMUL,
     WINED3DSIH_INE,




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