=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Recognize SM5 atomic_umin opcode.

Alexandre Julliard julliard at winehq.org
Tue Dec 6 16:27:45 CST 2016


Module: wine
Branch: master
Commit: 7d9513974748e0185311955bfc209de0348b9ef2
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7d9513974748e0185311955bfc209de0348b9ef2

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Dec  5 12:04:38 2016 +0100

wined3d: Recognize SM5 atomic_umin opcode.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 098eb99..3976c19 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5207,6 +5207,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_ATOMIC_IADD                      */ NULL,
     /* WINED3DSIH_ATOMIC_OR                        */ NULL,
     /* WINED3DSIH_ATOMIC_UMAX                      */ NULL,
+    /* WINED3DSIH_ATOMIC_UMIN                      */ NULL,
     /* WINED3DSIH_ATOMIC_XOR                       */ NULL,
     /* WINED3DSIH_BEM                              */ pshader_hw_bem,
     /* WINED3DSIH_BFI                              */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 81a66a3..b446659 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8870,6 +8870,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_ATOMIC_IADD                      */ shader_glsl_atomic,
     /* WINED3DSIH_ATOMIC_OR                        */ NULL,
     /* WINED3DSIH_ATOMIC_UMAX                      */ NULL,
+    /* WINED3DSIH_ATOMIC_UMIN                      */ NULL,
     /* WINED3DSIH_ATOMIC_XOR                       */ NULL,
     /* WINED3DSIH_BEM                              */ shader_glsl_bem,
     /* WINED3DSIH_BFI                              */ NULL,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 6bb7c9a..e070d69 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -48,6 +48,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_ATOMIC_IADD                      */ "atomic_iadd",
     /* WINED3DSIH_ATOMIC_OR                        */ "atomic_or",
     /* WINED3DSIH_ATOMIC_UMAX                      */ "atomic_umax",
+    /* WINED3DSIH_ATOMIC_UMIN                      */ "atomic_umin",
     /* WINED3DSIH_ATOMIC_XOR                       */ "atomic_xor",
     /* WINED3DSIH_BEM                              */ "bem",
     /* WINED3DSIH_BFI                              */ "bfi",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index d4d3173..6d8a0db 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -257,6 +257,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM5_OP_ATOMIC_CMP_STORE                 = 0xac,
     WINED3D_SM5_OP_ATOMIC_IADD                      = 0xad,
     WINED3D_SM5_OP_ATOMIC_UMAX                      = 0xb0,
+    WINED3D_SM5_OP_ATOMIC_UMIN                      = 0xb1,
     WINED3D_SM5_OP_IMM_ATOMIC_ALLOC                 = 0xb2,
     WINED3D_SM5_OP_IMM_ATOMIC_CONSUME               = 0xb3,
     WINED3D_SM5_OP_IMM_ATOMIC_AND                   = 0xb5,
@@ -912,6 +913,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM5_OP_ATOMIC_CMP_STORE,                 WINED3DSIH_ATOMIC_CMP_STORE,                 "U",    "iuu"},
     {WINED3D_SM5_OP_ATOMIC_IADD,                      WINED3DSIH_ATOMIC_IADD,                      "U",    "ii"},
     {WINED3D_SM5_OP_ATOMIC_UMAX,                      WINED3DSIH_ATOMIC_UMAX,                      "U",    "iu"},
+    {WINED3D_SM5_OP_ATOMIC_UMIN,                      WINED3DSIH_ATOMIC_UMIN,                      "U",    "iu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC,                 WINED3DSIH_IMM_ATOMIC_ALLOC,                 "u",    "U"},
     {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME,               WINED3DSIH_IMM_ATOMIC_CONSUME,               "u",    "U"},
     {WINED3D_SM5_OP_IMM_ATOMIC_AND,                   WINED3DSIH_IMM_ATOMIC_AND,                   "uU",   "iu"},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 0c1ff71..4610a7c 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -574,6 +574,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_ATOMIC_IADD,
     WINED3DSIH_ATOMIC_OR,
     WINED3DSIH_ATOMIC_UMAX,
+    WINED3DSIH_ATOMIC_UMIN,
     WINED3DSIH_ATOMIC_XOR,
     WINED3DSIH_BEM,
     WINED3DSIH_BFI,




More information about the wine-cvs mailing list