=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Recognize SM5 imm_atomic_umin opcode.

Alexandre Julliard julliard at winehq.org
Tue Dec 6 16:27:45 CST 2016


Module: wine
Branch: master
Commit: 663dee140fdb5bbe940c0082d423848699331f65
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=663dee140fdb5bbe940c0082d423848699331f65

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Dec  5 12:04:40 2016 +0100

wined3d: Recognize SM5 imm_atomic_umin opcode.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 508f927..4b04490 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5310,6 +5310,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_IMM_ATOMIC_EXCH                  */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_OR                    */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_UMAX                  */ NULL,
+    /* WINED3DSIH_IMM_ATOMIC_UMIN                  */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ NULL,
     /* WINED3DSIH_IMUL                             */ NULL,
     /* WINED3DSIH_INE                              */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 45c53b6..434444a 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8973,6 +8973,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_IMM_ATOMIC_EXCH                  */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_OR                    */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_UMAX                  */ NULL,
+    /* WINED3DSIH_IMM_ATOMIC_UMIN                  */ NULL,
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ NULL,
     /* WINED3DSIH_IMUL                             */ shader_glsl_imul,
     /* WINED3DSIH_INE                              */ shader_glsl_relop,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index bb2a213..a34694b 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -151,6 +151,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_IMM_ATOMIC_EXCH                  */ "imm_atomic_exch",
     /* WINED3DSIH_IMM_ATOMIC_OR                    */ "imm_atomic_or",
     /* WINED3DSIH_IMM_ATOMIC_UMAX                  */ "imm_atomic_umax",
+    /* WINED3DSIH_IMM_ATOMIC_UMIN                  */ "imm_atomic_umin",
     /* WINED3DSIH_IMM_ATOMIC_XOR                   */ "imm_atomic_xor",
     /* WINED3DSIH_IMUL                             */ "imul",
     /* WINED3DSIH_INE                              */ "ine",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 11b17a6..d0497ce 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -266,6 +266,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM5_OP_IMM_ATOMIC_EXCH                  = 0xb8,
     WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH              = 0xb9,
     WINED3D_SM5_OP_IMM_ATOMIC_UMAX                  = 0xbc,
+    WINED3D_SM5_OP_IMM_ATOMIC_UMIN                  = 0xbd,
     WINED3D_SM5_OP_SYNC                             = 0xbe,
 };
 
@@ -923,6 +924,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM5_OP_IMM_ATOMIC_EXCH,                  WINED3DSIH_IMM_ATOMIC_EXCH,                  "uU",   "iu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH,              WINED3DSIH_IMM_ATOMIC_CMP_EXCH,              "uU",   "iuu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_UMAX,                  WINED3DSIH_IMM_ATOMIC_UMAX,                  "uU",   "iu"},
+    {WINED3D_SM5_OP_IMM_ATOMIC_UMIN,                  WINED3DSIH_IMM_ATOMIC_UMIN,                  "uU",   "iu"},
     {WINED3D_SM5_OP_SYNC,                             WINED3DSIH_SYNC,                             "",     "",
             shader_sm5_read_sync},
 };
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 3ece139..0e6dcb0 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -677,6 +677,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_IMM_ATOMIC_EXCH,
     WINED3DSIH_IMM_ATOMIC_OR,
     WINED3DSIH_IMM_ATOMIC_UMAX,
+    WINED3DSIH_IMM_ATOMIC_UMIN,
     WINED3DSIH_IMM_ATOMIC_XOR,
     WINED3DSIH_IMUL,
     WINED3DSIH_INE,




More information about the wine-cvs mailing list