=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Recognize SM5 atomic_imax opcode.

Alexandre Julliard julliard at winehq.org
Mon Dec 12 16:15:27 CST 2016


Module: wine
Branch: master
Commit: 5763e7f98c8ab606b4e66e15348842c8fe2bbc58
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5763e7f98c8ab606b4e66e15348842c8fe2bbc58

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Fri Dec  9 11:30:52 2016 +0100

wined3d: Recognize SM5 atomic_imax opcode.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 54abcb8..cab03b9 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5205,6 +5205,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_ATOMIC_AND                       */ NULL,
     /* WINED3DSIH_ATOMIC_CMP_STORE                 */ NULL,
     /* WINED3DSIH_ATOMIC_IADD                      */ NULL,
+    /* WINED3DSIH_ATOMIC_IMAX                      */ NULL,
     /* WINED3DSIH_ATOMIC_OR                        */ NULL,
     /* WINED3DSIH_ATOMIC_UMAX                      */ NULL,
     /* WINED3DSIH_ATOMIC_UMIN                      */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index d1c0a95..1f9f5dd 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8929,6 +8929,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_ATOMIC_AND                       */ NULL,
     /* WINED3DSIH_ATOMIC_CMP_STORE                 */ NULL,
     /* WINED3DSIH_ATOMIC_IADD                      */ shader_glsl_atomic,
+    /* WINED3DSIH_ATOMIC_IMAX                      */ NULL,
     /* WINED3DSIH_ATOMIC_OR                        */ NULL,
     /* WINED3DSIH_ATOMIC_UMAX                      */ NULL,
     /* WINED3DSIH_ATOMIC_UMIN                      */ NULL,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index feaa6b9..3c11fea 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -46,6 +46,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_ATOMIC_AND                       */ "atomic_and",
     /* WINED3DSIH_ATOMIC_CMP_STORE                 */ "atomic_cmp_store",
     /* WINED3DSIH_ATOMIC_IADD                      */ "atomic_iadd",
+    /* WINED3DSIH_ATOMIC_IMAX                      */ "atomic_imax",
     /* WINED3DSIH_ATOMIC_OR                        */ "atomic_or",
     /* WINED3DSIH_ATOMIC_UMAX                      */ "atomic_umax",
     /* WINED3DSIH_ATOMIC_UMIN                      */ "atomic_umin",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index aa6aead..1fffbc7 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -264,6 +264,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM5_OP_ATOMIC_XOR                       = 0xab,
     WINED3D_SM5_OP_ATOMIC_CMP_STORE                 = 0xac,
     WINED3D_SM5_OP_ATOMIC_IADD                      = 0xad,
+    WINED3D_SM5_OP_ATOMIC_IMAX                      = 0xae,
     WINED3D_SM5_OP_ATOMIC_UMAX                      = 0xb0,
     WINED3D_SM5_OP_ATOMIC_UMIN                      = 0xb1,
     WINED3D_SM5_OP_IMM_ATOMIC_ALLOC                 = 0xb2,
@@ -970,6 +971,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM5_OP_ATOMIC_XOR,                       WINED3DSIH_ATOMIC_XOR,                       "U",    "iu"},
     {WINED3D_SM5_OP_ATOMIC_CMP_STORE,                 WINED3DSIH_ATOMIC_CMP_STORE,                 "U",    "iuu"},
     {WINED3D_SM5_OP_ATOMIC_IADD,                      WINED3DSIH_ATOMIC_IADD,                      "U",    "ii"},
+    {WINED3D_SM5_OP_ATOMIC_IMAX,                      WINED3DSIH_ATOMIC_IMAX,                      "U",    "ii"},
     {WINED3D_SM5_OP_ATOMIC_UMAX,                      WINED3DSIH_ATOMIC_UMAX,                      "U",    "iu"},
     {WINED3D_SM5_OP_ATOMIC_UMIN,                      WINED3DSIH_ATOMIC_UMIN,                      "U",    "iu"},
     {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC,                 WINED3DSIH_IMM_ATOMIC_ALLOC,                 "u",    "U"},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index d632d42..6597300 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -577,6 +577,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_ATOMIC_AND,
     WINED3DSIH_ATOMIC_CMP_STORE,
     WINED3DSIH_ATOMIC_IADD,
+    WINED3DSIH_ATOMIC_IMAX,
     WINED3DSIH_ATOMIC_OR,
     WINED3DSIH_ATOMIC_UMAX,
     WINED3DSIH_ATOMIC_UMIN,




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