Matteo Bruni : wined3d: Add WINED3DFMT_FLAG_RENDERTARGET to WINED3DFMT_B5G5R5X1_UNORM.

Alexandre Julliard julliard at wine.codeweavers.com
Fri Feb 12 09:47:45 CST 2016


Module: wine
Branch: master
Commit: 1061969eb6e291566591f37a5ea5e48af3a48297
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1061969eb6e291566591f37a5ea5e48af3a48297

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Thu Feb 11 16:10:46 2016 +0100

wined3d: Add WINED3DFMT_FLAG_RENDERTARGET to WINED3DFMT_B5G5R5X1_UNORM.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/utils.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index dae30c1..b52b967 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1133,7 +1133,8 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             ARB_ES2_COMPATIBILITY,      NULL},
     {WINED3DFMT_B5G5R5X1_UNORM,         GL_RGB5,                          GL_RGB5,                                0,
             GL_BGRA,                    GL_UNSIGNED_SHORT_1_5_5_5_REV,    0,
-            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING,
+            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
+            | WINED3DFMT_FLAG_RENDERTARGET,
             WINED3D_GL_EXT_NONE,        NULL},
     {WINED3DFMT_B5G5R5A1_UNORM,         GL_RGB5_A1,                       GL_RGB5_A1,                             0,
             GL_BGRA,                    GL_UNSIGNED_SHORT_1_5_5_5_REV,    0,




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