Sebastian Lackner : wined3d: Fix TRACE in wined3d_texture_update_desc function.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon Feb 29 10:59:12 CST 2016
Module: wine
Branch: master
Commit: 210069d9dcd4cfeb13c4a80e7f603a7b239d03ed
URL: http://source.winehq.org/git/wine.git/?a=commit;h=210069d9dcd4cfeb13c4a80e7f603a7b239d03ed
Author: Sebastian Lackner <sebastian at fds-team.de>
Date: Fri Feb 26 08:00:06 2016 +0100
wined3d: Fix TRACE in wined3d_texture_update_desc function.
Signed-off-by: Sebastian Lackner <sebastian at fds-team.de>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/texture.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index ea19a2d..4b24c21 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -611,7 +611,7 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
TRACE("texture %p, width %u, height %u, format %s, multisample_type %#x, multisample_quality %u, "
"mem %p, pitch %u.\n",
- texture, width, height, debug_d3dformat(format_id), multisample_type, multisample_type, mem, pitch);
+ texture, width, height, debug_d3dformat(format_id), multisample_type, multisample_quality, mem, pitch);
if (!resource_size)
return WINED3DERR_INVALIDCALL;
More information about the wine-cvs
mailing list