=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Recognize SM4 imad opcode.

Alexandre Julliard julliard at wine.codeweavers.com
Tue Jan 12 12:15:21 CST 2016


Module: wine
Branch: master
Commit: c0055712383dd83003ce65ef6f5925a98af4be70
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c0055712383dd83003ce65ef6f5925a98af4be70

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Jan 11 11:53:22 2016 +0100

wined3d: Recognize SM4 imad opcode.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 1 +
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 6 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index e54fc24..5aa5669 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5259,6 +5259,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_IFC                   */ shader_hw_ifc,
     /* WINED3DSIH_IGE                   */ NULL,
     /* WINED3DSIH_ILT                   */ NULL,
+    /* WINED3DSIH_IMAD                  */ NULL,
     /* WINED3DSIH_IMAX                  */ NULL,
     /* WINED3DSIH_IMIN                  */ NULL,
     /* WINED3DSIH_IMUL                  */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index fa02ed8..218585c 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -7907,6 +7907,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_IFC                   */ shader_glsl_ifc,
     /* WINED3DSIH_IGE                   */ shader_glsl_relop,
     /* WINED3DSIH_ILT                   */ NULL,
+    /* WINED3DSIH_IMAD                  */ NULL,
     /* WINED3DSIH_IMAX                  */ shader_glsl_map2gl,
     /* WINED3DSIH_IMIN                  */ shader_glsl_map2gl,
     /* WINED3DSIH_IMUL                  */ shader_glsl_imul,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index d3482fc..ef6b141 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -87,6 +87,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_IFC                   */ "ifc",
     /* WINED3DSIH_IGE                   */ "ige",
     /* WINED3DSIH_ILT                   */ "ilt",
+    /* WINED3DSIH_IMAD                  */ "imad",
     /* WINED3DSIH_IMAX                  */ "imax",
     /* WINED3DSIH_IMIN                  */ "imin",
     /* WINED3DSIH_IMUL                  */ "imul",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index acc1b4b..91db7da 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -100,6 +100,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM4_OP_IEQ                  = 0x20,
     WINED3D_SM4_OP_IGE                  = 0x21,
     WINED3D_SM4_OP_ILT                  = 0x22,
+    WINED3D_SM4_OP_IMAD                 = 0x23,
     WINED3D_SM4_OP_IMAX                 = 0x24,
     WINED3D_SM4_OP_IMIN                 = 0x25,
     WINED3D_SM4_OP_IMUL                 = 0x26,
@@ -273,6 +274,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM4_OP_IEQ,                    WINED3DSIH_IEQ,                 "U",    "II"},
     {WINED3D_SM4_OP_IGE,                    WINED3DSIH_IGE,                 "U",    "II"},
     {WINED3D_SM4_OP_ILT,                    WINED3DSIH_ILT,                 "U",    "II"},
+    {WINED3D_SM4_OP_IMAD,                   WINED3DSIH_IMAD,                "I",    "II"},
     {WINED3D_SM4_OP_IMAX,                   WINED3DSIH_IMAX,                "I",    "II"},
     {WINED3D_SM4_OP_IMIN,                   WINED3DSIH_IMIN,                "I",    "II"},
     {WINED3D_SM4_OP_IMUL,                   WINED3DSIH_IMUL,                "II",   "II"},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index d603898..8274a98 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -502,6 +502,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_IFC,
     WINED3DSIH_IGE,
     WINED3DSIH_ILT,
+    WINED3DSIH_IMAD,
     WINED3DSIH_IMAX,
     WINED3DSIH_IMIN,
     WINED3DSIH_IMUL,




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