Nikolay Sivov : d2d1: Use drawing effect at DrawGlyphRun().
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Jan 27 11:27:20 CST 2016
Module: wine
Branch: master
Commit: 90155cb1e16a6956f12c200c54869657df792f74
URL: http://source.winehq.org/git/wine.git/?a=commit;h=90155cb1e16a6956f12c200c54869657df792f74
Author: Nikolay Sivov <nsivov at codeweavers.com>
Date: Tue Jan 26 15:36:18 2016 +0300
d2d1: Use drawing effect at DrawGlyphRun().
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d2d1/render_target.c | 20 +++++++++++++++++---
1 file changed, 17 insertions(+), 3 deletions(-)
diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index 7c8a43f..7cfbdfa 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -32,6 +32,17 @@ struct d2d_draw_text_layout_ctx
D2D1_DRAW_TEXT_OPTIONS options;
};
+static ID2D1Brush *d2d_draw_get_text_brush(struct d2d_draw_text_layout_ctx *context, IUnknown *effect)
+{
+ ID2D1Brush *brush = NULL;
+
+ if (effect && SUCCEEDED(IUnknown_QueryInterface(effect, &IID_ID2D1Brush, (void**)&brush)))
+ return brush;
+
+ ID2D1Brush_AddRef(context->brush);
+ return context->brush;
+}
+
static void d2d_point_set(D2D1_POINT_2F *dst, float x, float y)
{
dst->x = x;
@@ -1638,6 +1649,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
struct d2d_d3d_render_target *render_target = impl_from_IDWriteTextRenderer(iface);
D2D1_POINT_2F baseline_origin = {baseline_origin_x, baseline_origin_y};
struct d2d_draw_text_layout_ctx *context = ctx;
+ ID2D1Brush *brush;
TRACE("iface %p, ctx %p, baseline_origin_x %.8e, baseline_origin_y %.8e, "
"measuring_mode %#x, glyph_run %p, desc %p, effect %p.\n",
@@ -1646,14 +1658,16 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
if (desc)
WARN("Ignoring glyph run description %p.\n", desc);
- if (effect)
- FIXME("Ignoring effect %p.\n", effect);
if (context->options & ~D2D1_DRAW_TEXT_OPTIONS_NO_SNAP)
FIXME("Ignoring options %#x.\n", context->options);
+ brush = d2d_draw_get_text_brush(context, effect);
+
TRACE("%s\n", debugstr_wn(desc->string, desc->stringLength));
ID2D1RenderTarget_DrawGlyphRun(&render_target->ID2D1RenderTarget_iface,
- baseline_origin, glyph_run, context->brush, measuring_mode);
+ baseline_origin, glyph_run, brush, measuring_mode);
+
+ ID2D1Brush_Release(brush);
return S_OK;
}
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