Michael Stefaniuc : winemine: Use SetRect() instead of open coding it.
Alexandre Julliard
julliard at winehq.org
Mon Jul 4 09:54:40 CDT 2016
Module: wine
Branch: master
Commit: 925217b8578472f66d70480d167e15049f670f05
URL: http://source.winehq.org/git/wine.git/?a=commit;h=925217b8578472f66d70480d167e15049f670f05
Author: Michael Stefaniuc <mstefani at redhat.de>
Date: Thu Jun 30 10:53:46 2016 +0200
winemine: Use SetRect() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani at redhat.de>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
programs/winemine/main.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/programs/winemine/main.c b/programs/winemine/main.c
index 706e208..71ff75e 100644
--- a/programs/winemine/main.c
+++ b/programs/winemine/main.c
@@ -313,10 +313,8 @@ static void CreateBoard( BOARD *p_board )
p_board->face_bmp = SMILE_BMP;
p_board->time = 0;
- wnd_rect.left = p_board->pos.x;
- wnd_rect.right = p_board->pos.x + p_board->width;
- wnd_rect.top = p_board->pos.y;
- wnd_rect.bottom = p_board->pos.y + p_board->height;
+ SetRect(&wnd_rect, p_board->pos.x, p_board->pos.y, p_board->pos.x + p_board->width,
+ p_board->pos.y + p_board->height);
AdjustWindowRect(&wnd_rect, wnd_style, TRUE);
/* Make sure the window is completely on the screen */
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