Andrey Gusev : wined3d: Fix a typo in state_zwriteenable() function name.
Alexandre Julliard
julliard at winehq.org
Wed Jul 27 10:30:59 CDT 2016
Module: wine
Branch: master
Commit: cf69c12c544ba2f2ddeadcbbb316145f7ecab258
URL: http://source.winehq.org/git/wine.git/?a=commit;h=cf69c12c544ba2f2ddeadcbbb316145f7ecab258
Author: Andrey Gusev <andrey.goosev at gmail.com>
Date: Wed Jul 27 11:08:06 2016 +0300
wined3d: Fix a typo in state_zwriteenable() function name.
Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/state.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index a35f9c8..42416a1 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -204,7 +204,7 @@ static void state_ditherenable(struct wined3d_context *context, const struct win
}
}
-static void state_zwritenable(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
+static void state_zwriteenable(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
{
const struct wined3d_gl_info *gl_info = context->gl_info;
@@ -4962,7 +4962,7 @@ const struct StateEntryTemplate misc_state_template[] =
{ STATE_RENDER(WINED3D_RS_MONOENABLE), { STATE_RENDER(WINED3D_RS_MONOENABLE), state_monoenable }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_ROP2), { STATE_RENDER(WINED3D_RS_ROP2), state_rop2 }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_PLANEMASK), { STATE_RENDER(WINED3D_RS_PLANEMASK), state_planemask }, WINED3D_GL_EXT_NONE },
- { STATE_RENDER(WINED3D_RS_ZWRITEENABLE), { STATE_RENDER(WINED3D_RS_ZWRITEENABLE), state_zwritenable }, WINED3D_GL_EXT_NONE },
+ { STATE_RENDER(WINED3D_RS_ZWRITEENABLE), { STATE_RENDER(WINED3D_RS_ZWRITEENABLE), state_zwriteenable }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_LASTPIXEL), { STATE_RENDER(WINED3D_RS_LASTPIXEL), state_lastpixel }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_CULLMODE), { STATE_RENDER(WINED3D_RS_CULLMODE), state_cullmode }, WINED3D_GL_EXT_NONE },
{ STATE_RENDER(WINED3D_RS_ZFUNC), { STATE_RENDER(WINED3D_RS_ZFUNC), state_zfunc }, WINED3D_GL_EXT_NONE },
More information about the wine-cvs
mailing list