Henri Verbeet : wined3d: Issue queries through the command stream.

Alexandre Julliard julliard at winehq.org
Fri Jul 29 10:17:08 CDT 2016


Module: wine
Branch: master
Commit: 7cda73e81864c52457d4d65f71f0140af30597d1
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=7cda73e81864c52457d4d65f71f0140af30597d1

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Jul 29 12:34:34 2016 +0200

wined3d: Issue queries through the command stream.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/cs.c              | 29 +++++++++++++++++++++++++++++
 dlls/wined3d/query.c           |  2 +-
 dlls/wined3d/wined3d_private.h |  1 +
 3 files changed, 31 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index a898c2c..b52e887 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -54,6 +54,7 @@ enum wined3d_cs_op
     WINED3D_CS_OP_SET_MATERIAL,
     WINED3D_CS_OP_RESET_STATE,
     WINED3D_CS_OP_DESTROY_OBJECT,
+    WINED3D_CS_OP_QUERY_ISSUE,
 };
 
 struct wined3d_cs_present
@@ -267,6 +268,13 @@ struct wined3d_cs_destroy_object
     void *object;
 };
 
+struct wined3d_cs_query_issue
+{
+    enum wined3d_cs_op opcode;
+    struct wined3d_query *query;
+    DWORD flags;
+};
+
 static void wined3d_cs_exec_present(struct wined3d_cs *cs, const void *data)
 {
     const struct wined3d_cs_present *op = data;
@@ -1215,6 +1223,26 @@ void wined3d_cs_emit_destroy_object(struct wined3d_cs *cs, void (*callback)(void
     cs->ops->submit(cs);
 }
 
+static void wined3d_cs_exec_query_issue(struct wined3d_cs *cs, const void *data)
+{
+    const struct wined3d_cs_query_issue *op = data;
+    struct wined3d_query *query = op->query;
+
+    query->query_ops->query_issue(query, op->flags);
+}
+
+void wined3d_cs_emit_query_issue(struct wined3d_cs *cs, struct wined3d_query *query, DWORD flags)
+{
+    struct wined3d_cs_query_issue *op;
+
+    op = cs->ops->require_space(cs, sizeof(*op));
+    op->opcode = WINED3D_CS_OP_QUERY_ISSUE;
+    op->query = query;
+    op->flags = flags;
+
+    cs->ops->submit(cs);
+}
+
 static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void *data) =
 {
     /* WINED3D_CS_OP_PRESENT                    */ wined3d_cs_exec_present,
@@ -1245,6 +1273,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void
     /* WINED3D_CS_OP_SET_MATERIAL               */ wined3d_cs_exec_set_material,
     /* WINED3D_CS_OP_RESET_STATE                */ wined3d_cs_exec_reset_state,
     /* WINED3D_CS_OP_DESTROY_OBJECT             */ wined3d_cs_exec_destroy_object,
+    /* WINED3D_CS_OP_QUERY_ISSUE                */ wined3d_cs_exec_query_issue,
 };
 
 static void *wined3d_cs_st_require_space(struct wined3d_cs *cs, size_t size)
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index 9843558..97675ad 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -350,7 +350,7 @@ HRESULT CDECL wined3d_query_issue(struct wined3d_query *query, DWORD flags)
 {
     TRACE("query %p, flags %#x.\n", query, flags);
 
-    query->query_ops->query_issue(query, flags);
+    wined3d_cs_emit_query_issue(query->device->cs, query, flags);
 
     if (flags & WINED3DISSUE_BEGIN)
         query->state = QUERY_BUILDING;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index e3b0a56..e933909 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3041,6 +3041,7 @@ void wined3d_cs_emit_draw(struct wined3d_cs *cs, int base_vertex_idx, unsigned i
         unsigned int start_instance, unsigned int instance_count, BOOL indexed) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_present(struct wined3d_cs *cs, struct wined3d_swapchain *swapchain,
         const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, DWORD flags) DECLSPEC_HIDDEN;
+void wined3d_cs_emit_query_issue(struct wined3d_cs *cs, struct wined3d_query *query, DWORD flags) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_reset_state(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
 void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
         const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;




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