Guillaume Charifi : wined3d: Add support for the ishr opcode.

Alexandre Julliard julliard at winehq.org
Thu Jun 2 10:50:00 CDT 2016


Module: wine
Branch: master
Commit: 5840ea47e6a0d761acbd45cd5a59fbcebfb86326
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5840ea47e6a0d761acbd45cd5a59fbcebfb86326

Author: Guillaume Charifi <guillaume.charifi at sfr.fr>
Date:   Thu Jun  2 12:46:54 2016 +0200

wined3d: Add support for the ishr opcode.

Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/arb_program_shader.c | 1 +
 dlls/wined3d/glsl_shader.c        | 2 ++
 dlls/wined3d/shader.c             | 1 +
 dlls/wined3d/shader_sm4.c         | 2 ++
 dlls/wined3d/wined3d_private.h    | 1 +
 5 files changed, 7 insertions(+)

diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 1093a36..6096555 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5291,6 +5291,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
     /* WINED3DSIH_INE                              */ NULL,
     /* WINED3DSIH_INEG                             */ NULL,
     /* WINED3DSIH_ISHL                             */ NULL,
+    /* WINED3DSIH_ISHR                             */ NULL,
     /* WINED3DSIH_ITOF                             */ NULL,
     /* WINED3DSIH_LABEL                            */ shader_hw_label,
     /* WINED3DSIH_LD                               */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 77b1de6..a60244b 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -3138,6 +3138,7 @@ static void shader_glsl_binop(const struct wined3d_shader_instruction *ins)
         case WINED3DSIH_DIV:  op = "/";  break;
         case WINED3DSIH_IADD: op = "+";  break;
         case WINED3DSIH_ISHL: op = "<<"; break;
+        case WINED3DSIH_ISHR: op = ">>"; break;
         case WINED3DSIH_MUL:  op = "*";  break;
         case WINED3DSIH_OR:   op = "|";  break;
         case WINED3DSIH_SUB:  op = "-";  break;
@@ -8602,6 +8603,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
     /* WINED3DSIH_INE                              */ shader_glsl_relop,
     /* WINED3DSIH_INEG                             */ shader_glsl_unary_op,
     /* WINED3DSIH_ISHL                             */ shader_glsl_binop,
+    /* WINED3DSIH_ISHR                             */ shader_glsl_binop,
     /* WINED3DSIH_ITOF                             */ shader_glsl_to_float,
     /* WINED3DSIH_LABEL                            */ shader_glsl_label,
     /* WINED3DSIH_LD                               */ shader_glsl_ld,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index b41a509..6dffe33 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -123,6 +123,7 @@ static const char * const shader_opcode_names[] =
     /* WINED3DSIH_INE                              */ "ine",
     /* WINED3DSIH_INEG                             */ "ineg",
     /* WINED3DSIH_ISHL                             */ "ishl",
+    /* WINED3DSIH_ISHR                             */ "ishr",
     /* WINED3DSIH_ITOF                             */ "itof",
     /* WINED3DSIH_LABEL                            */ "label",
     /* WINED3DSIH_LD                               */ "ld",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index eb8e4e5..e9aa22a 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -141,6 +141,7 @@ enum wined3d_sm4_opcode
     WINED3D_SM4_OP_INE                              = 0x27,
     WINED3D_SM4_OP_INEG                             = 0x28,
     WINED3D_SM4_OP_ISHL                             = 0x29,
+    WINED3D_SM4_OP_ISHR                             = 0x2a,
     WINED3D_SM4_OP_ITOF                             = 0x2b,
     WINED3D_SM4_OP_LD                               = 0x2d,
     WINED3D_SM4_OP_LD2DMS                           = 0x2e,
@@ -651,6 +652,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
     {WINED3D_SM4_OP_INE,                              WINED3DSIH_INE,                              "u",    "ii"},
     {WINED3D_SM4_OP_INEG,                             WINED3DSIH_INEG,                             "i",    "i"},
     {WINED3D_SM4_OP_ISHL,                             WINED3DSIH_ISHL,                             "i",    "ii"},
+    {WINED3D_SM4_OP_ISHR,                             WINED3DSIH_ISHR,                             "i",    "ii"},
     {WINED3D_SM4_OP_ITOF,                             WINED3DSIH_ITOF,                             "f",    "i"},
     {WINED3D_SM4_OP_LD,                               WINED3DSIH_LD,                               "u",    "iR"},
     {WINED3D_SM4_OP_LD2DMS,                           WINED3DSIH_LD2DMS,                           "u",    "iRi"},
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index ba28e51..879ea0b 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -630,6 +630,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
     WINED3DSIH_INE,
     WINED3DSIH_INEG,
     WINED3DSIH_ISHL,
+    WINED3DSIH_ISHR,
     WINED3DSIH_ITOF,
     WINED3DSIH_LABEL,
     WINED3DSIH_LD,




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