=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Fix error codes returned when creating shader resource views.

Alexandre Julliard julliard at winehq.org
Thu Jun 16 10:20:56 CDT 2016


Module: wine
Branch: master
Commit: b44b0690d3174b39078ac0c1b9ade60b903025b7
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=b44b0690d3174b39078ac0c1b9ade60b903025b7

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Thu Jun 16 11:59:31 2016 +0200

wined3d: Fix error codes returned when creating shader resource views.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/view.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
index 95e1162..68b134f 100644
--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -279,7 +279,7 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_
     if (view_format->id == view_format->typeless_id)
     {
         WARN("Trying to create view for typeless format %s.\n", debug_d3dformat(view_format->id));
-        return E_FAIL;
+        return E_INVALIDARG;
     }
 
     view->refcount = 1;
@@ -302,7 +302,7 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_
                 || desc->u.texture.level_count > texture->level_count - desc->u.texture.level_idx
                 || desc->u.texture.layer_idx >= texture->layer_count
                 || desc->u.texture.layer_count > texture->layer_count - desc->u.texture.layer_idx)
-            return E_FAIL;
+            return E_INVALIDARG;
 
         view->target = texture->target;
         for (i = 0; i < ARRAY_SIZE(view_types); ++i)




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