Henri Verbeet : wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW.

Alexandre Julliard julliard at winehq.org
Tue Jun 21 11:13:48 CDT 2016


Module: wine
Branch: master
Commit: 9c1fbe509576d7cbaada3af9736888cfa1d02847
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9c1fbe509576d7cbaada3af9736888cfa1d02847

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Jun 21 10:32:44 2016 +0200

wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW.

Ideally we'd just remove the base vertex index from the wined3d_state
structure, but it's included in d3d8 stateblocks.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/cs.c              | 18 ++++++++++--------
 dlls/wined3d/device.c          |  9 +++++----
 dlls/wined3d/drawprim.c        | 30 +++++++++++++++---------------
 dlls/wined3d/wined3d_private.h |  8 ++++----
 4 files changed, 34 insertions(+), 31 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=9c1fbe509576d7cbaada3af9736888cfa1d02847



More information about the wine-cvs mailing list