=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Recognize SM5 deriv_rty_fine opcode.
Alexandre Julliard
julliard at wine.codeweavers.com
Thu Mar 17 10:02:14 CDT 2016
Module: wine
Branch: master
Commit: 4b926f91b41a54255bc263ac0a2368890b1b96f1
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4b926f91b41a54255bc263ac0a2368890b1b96f1
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Thu Mar 17 11:47:14 2016 +0100
wined3d: Recognize SM5 deriv_rty_fine opcode.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/arb_program_shader.c | 1 +
dlls/wined3d/glsl_shader.c | 1 +
dlls/wined3d/shader.c | 1 +
dlls/wined3d/shader_sm4.c | 2 ++
dlls/wined3d/wined3d_private.h | 1 +
5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index f14caaa..189a516 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5256,6 +5256,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_DSX_FINE */ NULL,
/* WINED3DSIH_DSY */ shader_hw_dsy,
/* WINED3DSIH_DSY_COARSE */ NULL,
+ /* WINED3DSIH_DSY_FINE */ NULL,
/* WINED3DSIH_ELSE */ shader_hw_else,
/* WINED3DSIH_EMIT */ NULL,
/* WINED3DSIH_ENDIF */ shader_hw_endif,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index a063071..8664172 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -8098,6 +8098,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_DSX_FINE */ NULL,
/* WINED3DSIH_DSY */ shader_glsl_map2gl,
/* WINED3DSIH_DSY_COARSE */ NULL,
+ /* WINED3DSIH_DSY_FINE */ NULL,
/* WINED3DSIH_ELSE */ shader_glsl_else,
/* WINED3DSIH_EMIT */ shader_glsl_emit,
/* WINED3DSIH_ENDIF */ shader_glsl_end,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index eb57171..59103b6 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -84,6 +84,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_DSX_FINE */ "deriv_rtx_fine",
/* WINED3DSIH_DSY */ "dsy",
/* WINED3DSIH_DSY_COARSE */ "deriv_rty_coarse",
+ /* WINED3DSIH_DSY_FINE */ "deriv_rty_fine",
/* WINED3DSIH_ELSE */ "else",
/* WINED3DSIH_EMIT */ "emit",
/* WINED3DSIH_ENDIF */ "endif",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 5f12c55..86c5b1b 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -186,6 +186,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_DERIV_RTX_COARSE = 0x7a,
WINED3D_SM5_OP_DERIV_RTX_FINE = 0x7b,
WINED3D_SM5_OP_DERIV_RTY_COARSE = 0x7c,
+ WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d,
WINED3D_SM5_OP_LD_STRUCTURED = 0xa7,
};
@@ -391,6 +392,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_DERIV_RTX_COARSE, WINED3DSIH_DSX_COARSE, "F", "F"},
{WINED3D_SM5_OP_DERIV_RTX_FINE, WINED3DSIH_DSX_FINE, "F", "F"},
{WINED3D_SM5_OP_DERIV_RTY_COARSE, WINED3DSIH_DSY_COARSE, "F", "F"},
+ {WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "F", "F"},
{WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "U", "UUR"},
};
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 30254ab..34ea6cd 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -536,6 +536,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_DSX_FINE,
WINED3DSIH_DSY,
WINED3DSIH_DSY_COARSE,
+ WINED3DSIH_DSY_FINE,
WINED3DSIH_ELSE,
WINED3DSIH_EMIT,
WINED3DSIH_ENDIF,
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