Henri Verbeet : ddraw/tests: Get rid of the unused "d3d" variable in test_shademode().

Alexandre Julliard julliard at wine.codeweavers.com
Wed Mar 23 11:21:01 CDT 2016


Module: wine
Branch: master
Commit: 3c7ca3d5536e94078b6140d0ebeb44af2478b2f7
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=3c7ca3d5536e94078b6140d0ebeb44af2478b2f7

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Mar 22 17:46:09 2016 +0100

ddraw/tests: Get rid of the unused "d3d" variable in test_shademode().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/ddraw/tests/ddraw1.c | 4 ----
 dlls/ddraw/tests/ddraw2.c | 4 ----
 2 files changed, 8 deletions(-)

diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
index 8462873..02eb9c9 100644
--- a/dlls/ddraw/tests/ddraw1.c
+++ b/dlls/ddraw/tests/ddraw1.c
@@ -7939,7 +7939,6 @@ static void test_shademode(void)
     DWORD color0, color1;
     UINT i, inst_length;
     IDirectDraw *ddraw;
-    IDirect3D *d3d;
     ULONG refcount;
     HWND window;
     HRESULT hr;
@@ -7986,8 +7985,6 @@ static void test_shademode(void)
         return;
     }
 
-    hr = IDirect3DDevice_GetDirect3D(device, &d3d);
-    ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
     hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
     ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
 
@@ -8061,7 +8058,6 @@ static void test_shademode(void)
     destroy_viewport(device, viewport);
     destroy_material(background);
     IDirectDrawSurface_Release(rt);
-    IDirect3D_Release(d3d);
     refcount = IDirect3DDevice_Release(device);
     ok(!refcount, "Device has %u references left.\n", refcount);
     IDirectDraw_Release(ddraw);
diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c
index fe86149..ee3508f 100644
--- a/dlls/ddraw/tests/ddraw2.c
+++ b/dlls/ddraw/tests/ddraw2.c
@@ -9063,7 +9063,6 @@ static void test_shademode(void)
     DWORD color0, color1;
     IDirectDraw2 *ddraw;
     D3DLVERTEX *quad;
-    IDirect3D2 *d3d;
     ULONG refcount;
     UINT i, count;
     HWND window;
@@ -9113,8 +9112,6 @@ static void test_shademode(void)
         return;
     }
 
-    hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
-    ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
     hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
     ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
 
@@ -9164,7 +9161,6 @@ static void test_shademode(void)
     destroy_viewport(device, viewport);
     destroy_material(background);
     IDirectDrawSurface_Release(rt);
-    IDirect3D2_Release(d3d);
     refcount = IDirect3DDevice2_Release(device);
     ok(!refcount, "Device has %u references left.\n", refcount);
     IDirectDraw_Release(ddraw);




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