=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Use dcl_sampler to determine if shadow sampler is needed.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Mar 23 11:21:02 CDT 2016
Module: wine
Branch: master
Commit: 510c8e39838e4ceef1a66b42e7e58484bf4ac143
URL: http://source.winehq.org/git/wine.git/?a=commit;h=510c8e39838e4ceef1a66b42e7e58484bf4ac143
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Wed Mar 23 13:42:53 2016 +0100
wined3d: Use dcl_sampler to determine if shadow sampler is needed.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/glsl_shader.c | 58 +++++++++++++++++++++++++-----------------
dlls/wined3d/shader.c | 10 ++++++++
dlls/wined3d/wined3d_private.h | 1 +
3 files changed, 46 insertions(+), 23 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=510c8e39838e4ceef1a66b42e7e58484bf4ac143
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