Henri Verbeet : wined3d: Make wined3d_device_get_vs_consts_b() consistent with wined3d_device_get_vs_consts_f().

Alexandre Julliard julliard at wine.codeweavers.com
Wed May 18 10:51:11 CDT 2016


Module: wine
Branch: master
Commit: 9c8c391146b529b497101374269476cb6c6cff0d
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=9c8c391146b529b497101374269476cb6c6cff0d

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue May 17 19:41:58 2016 +0200

wined3d: Make wined3d_device_get_vs_consts_b() consistent with wined3d_device_get_vs_consts_f().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d9/device.c        |  2 +-
 dlls/wined3d/device.c     | 14 +++++++-------
 dlls/wined3d/wined3d.spec |  2 +-
 include/wine/wined3d.h    |  2 +-
 4 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 0d28826..25ed842 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2899,7 +2899,7 @@ static HRESULT WINAPI d3d9_device_GetVertexShaderConstantB(IDirect3DDevice9Ex *i
     TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
 
     wined3d_mutex_lock();
-    hr = wined3d_device_get_vs_consts_b(device->wined3d_device, reg_idx, data, count);
+    hr = wined3d_device_get_vs_consts_b(device->wined3d_device, reg_idx, count, data);
     wined3d_mutex_unlock();
 
     return hr;
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index ec489e9..1761829 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2407,17 +2407,17 @@ HRESULT CDECL wined3d_device_set_vs_consts_b(struct wined3d_device *device,
 }
 
 HRESULT CDECL wined3d_device_get_vs_consts_b(const struct wined3d_device *device,
-        UINT start_register, BOOL *constants, UINT bool_count)
+        unsigned int start_idx, unsigned int count, BOOL *constants)
 {
-    UINT count = min(bool_count, WINED3D_MAX_CONSTS_B - start_register);
-
-    TRACE("device %p, start_register %u, constants %p, bool_count %u.\n",
-            device, start_register, constants, bool_count);
+    TRACE("device %p, start_idx %u, count %u, constants %p.\n",
+            device, start_idx, count, constants);
 
-    if (!constants || start_register >= WINED3D_MAX_CONSTS_B)
+    if (!constants || start_idx >= WINED3D_MAX_CONSTS_B)
         return WINED3DERR_INVALIDCALL;
 
-    memcpy(constants, &device->state.vs_consts_b[start_register], count * sizeof(BOOL));
+    if (count > WINED3D_MAX_CONSTS_B - start_idx)
+        count = WINED3D_MAX_CONSTS_B - start_idx;
+    memcpy(constants, &device->state.vs_consts_b[start_idx], count * sizeof(*constants));
 
     return WINED3D_OK;
 }
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 2495120..e7f7ca2 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -93,7 +93,7 @@
 @ cdecl wined3d_device_get_vertex_shader(ptr)
 @ cdecl wined3d_device_get_viewport(ptr ptr)
 @ cdecl wined3d_device_get_vs_cb(ptr long)
-@ cdecl wined3d_device_get_vs_consts_b(ptr long ptr long)
+@ cdecl wined3d_device_get_vs_consts_b(ptr long long ptr)
 @ cdecl wined3d_device_get_vs_consts_f(ptr long long ptr)
 @ cdecl wined3d_device_get_vs_consts_i(ptr long long ptr)
 @ cdecl wined3d_device_get_vs_resource_view(ptr long)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 2020475..9eb0f46 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2159,7 +2159,7 @@ struct wined3d_shader * __cdecl wined3d_device_get_vertex_shader(const struct wi
 void __cdecl wined3d_device_get_viewport(const struct wined3d_device *device, struct wined3d_viewport *viewport);
 struct wined3d_buffer * __cdecl wined3d_device_get_vs_cb(const struct wined3d_device *device, UINT idx);
 HRESULT __cdecl wined3d_device_get_vs_consts_b(const struct wined3d_device *device,
-        UINT start_register, BOOL *constants, UINT bool_count);
+        unsigned int start_idx, unsigned int count, BOOL *constants);
 HRESULT __cdecl wined3d_device_get_vs_consts_f(const struct wined3d_device *device,
         unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants);
 HRESULT __cdecl wined3d_device_get_vs_consts_i(const struct wined3d_device *device,




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