Matteo Bruni : wined3d: Get rid of the "reorder shaders" for SM4+.

Alexandre Julliard julliard at wine.codeweavers.com
Mon May 23 10:27:44 CDT 2016


Module: wine
Branch: master
Commit: 0f062f510829ef39b90a7e33464cc924dc9873f0
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=0f062f510829ef39b90a7e33464cc924dc9873f0

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri May 20 19:55:55 2016 +0200

wined3d: Get rid of the "reorder shaders" for SM4+.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/glsl_shader.c     | 149 +++++++++++++++++++++++++----------------
 dlls/wined3d/shader.c          |   9 +++
 dlls/wined3d/wined3d_private.h |   1 +
 3 files changed, 103 insertions(+), 56 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=0f062f510829ef39b90a7e33464cc924dc9873f0



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