Matteo Bruni : wined3d: Get rid of the "reorder shaders" for SM4+.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon May 23 10:27:44 CDT 2016
Module: wine
Branch: master
Commit: 0f062f510829ef39b90a7e33464cc924dc9873f0
URL: http://source.winehq.org/git/wine.git/?a=commit;h=0f062f510829ef39b90a7e33464cc924dc9873f0
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri May 20 19:55:55 2016 +0200
wined3d: Get rid of the "reorder shaders" for SM4+.
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/glsl_shader.c | 149 +++++++++++++++++++++++++----------------
dlls/wined3d/shader.c | 9 +++
dlls/wined3d/wined3d_private.h | 1 +
3 files changed, 103 insertions(+), 56 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=0f062f510829ef39b90a7e33464cc924dc9873f0
More information about the wine-cvs
mailing list