Andrey Gusev : d3d8/tests: Fix a typo in ok() message.
Alexandre Julliard
julliard at wine.codeweavers.com
Mon May 23 10:27:45 CDT 2016
Module: wine
Branch: master
Commit: 2e11e6e1f8f4ada9fb4d5fb62f3d73578feaeec3
URL: http://source.winehq.org/git/wine.git/?a=commit;h=2e11e6e1f8f4ada9fb4d5fb62f3d73578feaeec3
Author: Andrey Gusev <andrey.goosev at gmail.com>
Date: Sun May 22 12:59:07 2016 +0300
d3d8/tests: Fix a typo in ok() message.
Signed-off-by: Andrey Gusev <andrey.goosev at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d8/tests/visual.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
index 580b444..cd28e82 100644
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -3185,7 +3185,7 @@ static void depth_clamp_test(void)
ok(SUCCEEDED(hr), "BeginScene failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_SetVertexShader(device, D3DFVF_XYZRHW | D3DFVF_DIFFUSE);
- ok(SUCCEEDED(hr), "SetVertexSahder failed, hr %#x.\n", hr);
+ ok(SUCCEEDED(hr), "SetVertexShader failed, hr %#x.\n", hr);
hr = IDirect3DDevice8_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad1, sizeof(*quad1));
ok(SUCCEEDED(hr), "DrawPrimitiveUP failed, hr %#x.\n", hr);
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