Henri Verbeet : wined3d: Properly cleanup on failure in wined3d_cs_create( ).

Alexandre Julliard julliard at wine.codeweavers.com
Tue May 24 11:08:34 CDT 2016


Module: wine
Branch: master
Commit: 10e601ba3ce0f32127d3abeb501b3cda624f8bcb
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=10e601ba3ce0f32127d3abeb501b3cda624f8bcb

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon May 23 18:06:26 2016 +0200

wined3d: Properly cleanup on failure in wined3d_cs_create().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/cs.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index edb5cf2..254a1f7 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -1144,6 +1144,8 @@ struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device)
     cs->data_size = WINED3D_INITIAL_CS_SIZE;
     if (!(cs->data = HeapAlloc(GetProcessHeap(), 0, cs->data_size)))
     {
+        state_cleanup(&cs->state);
+        HeapFree(GetProcessHeap(), 0, cs->fb.render_targets);
         HeapFree(GetProcessHeap(), 0, cs);
         return NULL;
     }




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