=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Add support for WINED3DFMT_R32_UINT format.
Alexandre Julliard
julliard at winehq.org
Tue Nov 8 13:39:35 CST 2016
Module: wine
Branch: master
Commit: b97fd7646202be01c65251855ad7de1d953676c2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=b97fd7646202be01c65251855ad7de1d953676c2
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Tue Nov 8 12:11:47 2016 +0100
wined3d: Add support for WINED3DFMT_R32_UINT format.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/utils.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 6ab851d..1b70e1c 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1306,6 +1306,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
+ {WINED3DFMT_R32_UINT, GL_R32UI, GL_R32UI, 0,
+ GL_RED_INTEGER, GL_UNSIGNED_INT, 0,
+ WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
+ ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R16_UNORM, GL_R16, GL_R16, 0,
GL_RED, GL_UNSIGNED_SHORT, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
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