=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Add support for WINED3DFMT_R16G16B16A16_UINT format.

Alexandre Julliard julliard at winehq.org
Thu Nov 10 14:37:54 CST 2016


Module: wine
Branch: master
Commit: c3b9811a802a01128c0835d33cec6be722dad325
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=c3b9811a802a01128c0835d33cec6be722dad325

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Thu Nov 10 12:39:15 2016 +0100

wined3d: Add support for WINED3DFMT_R16G16B16A16_UINT format.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/utils.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index d59f86f..dd75035 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1318,6 +1318,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             GL_RG_INTEGER,              GL_BYTE,                          0,
             WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
             ARB_TEXTURE_RG,             NULL},
+    {WINED3DFMT_R16G16B16A16_UINT,      GL_RGBA16UI,                      GL_RGBA16UI,                            0,
+            GL_RGBA_INTEGER,            GL_UNSIGNED_SHORT,                0,
+            WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,
+            EXT_TEXTURE_INTEGER,        NULL},
     {WINED3DFMT_R32G32_UINT,            GL_RG32UI,                        GL_RG32UI,                              0,
             GL_RG_INTEGER,              GL_UNSIGNED_INT,                  0,
             WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_RENDERTARGET,




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