Henri Verbeet : d3drm: Use the correct alpha value in D3DRMCreateColorRGB( ).

Alexandre Julliard julliard at winehq.org
Thu Nov 10 14:37:54 CST 2016


Module: wine
Branch: master
Commit: cf9ee8493084581ba9227ad5e6463ed1506acf7f
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=cf9ee8493084581ba9227ad5e6463ed1506acf7f

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Nov 10 16:17:38 2016 +0100

d3drm: Use the correct alpha value in D3DRMCreateColorRGB().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3drm/math.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3drm/math.c b/dlls/d3drm/math.c
index 4ccde60..72cb267 100644
--- a/dlls/d3drm/math.c
+++ b/dlls/d3drm/math.c
@@ -27,7 +27,7 @@
 /* Create a RGB color from its components */
 D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE red, D3DVALUE green, D3DVALUE blue)
 {
-    return (D3DRMCreateColorRGBA(red, green, blue, 255.0));
+    return D3DRMCreateColorRGBA(red, green, blue, 1.0f);
 }
 /* Create a RGBA color from its components */
 D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE red, D3DVALUE green, D3DVALUE blue, D3DVALUE alpha)




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