=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11/tests: Add test for occlusion query with result bigger than UINT32_MAX.
Alexandre Julliard
julliard at winehq.org
Tue Nov 22 16:34:02 CST 2016
Module: wine
Branch: master
Commit: 5a6bfb9d1b91d62d647d954d21ad89964bdd9c91
URL: http://source.winehq.org/git/wine.git/?a=commit;h=5a6bfb9d1b91d62d647d954d21ad89964bdd9c91
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Mon Nov 21 15:15:56 2016 +0100
d3d11/tests: Add test for occlusion query with result bigger than UINT32_MAX.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/tests/d3d11.c | 54 ++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 54 insertions(+)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 9a661ed..6640db0 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -4629,11 +4629,15 @@ static void test_occlusion_query(void)
static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f};
struct d3d11_test_context test_context;
+ D3D11_TEXTURE2D_DESC texture_desc;
ID3D11DeviceContext *context;
+ ID3D11RenderTargetView *rtv;
D3D11_QUERY_DESC query_desc;
ID3D11Asynchronous *query;
unsigned int data_size, i;
+ ID3D11Texture2D *texture;
ID3D11Device *device;
+ D3D11_VIEWPORT vp;
union
{
UINT64 uint;
@@ -4732,7 +4736,57 @@ static void test_occlusion_query(void)
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(!data.uint, "Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
+ texture_desc.Width = D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION;
+ texture_desc.Height = D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION;
+ texture_desc.MipLevels = 1;
+ texture_desc.ArraySize = 1;
+ texture_desc.Format = DXGI_FORMAT_R8_UNORM;
+ texture_desc.SampleDesc.Count = 1;
+ texture_desc.SampleDesc.Quality = 0;
+ texture_desc.Usage = D3D11_USAGE_DEFAULT;
+ texture_desc.BindFlags = D3D11_BIND_RENDER_TARGET;
+ texture_desc.CPUAccessFlags = 0;
+ texture_desc.MiscFlags = 0;
+ hr = ID3D11Device_CreateTexture2D(device, &texture_desc, NULL, &texture);
+ ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
+ hr = ID3D11Device_CreateRenderTargetView(device, (ID3D11Resource *)texture, NULL, &rtv);
+ ok(SUCCEEDED(hr), "Failed to create render target view, hr %#x.\n", hr);
+
+ ID3D11DeviceContext_OMSetRenderTargets(context, 1, &rtv, NULL);
+ vp.TopLeftX = 0.0f;
+ vp.TopLeftY = 0.0f;
+ vp.Width = texture_desc.Width;
+ vp.Height = texture_desc.Height;
+ vp.MinDepth = 0.0f;
+ vp.MaxDepth = 1.0f;
+ ID3D11DeviceContext_RSSetViewports(context, 1, &vp);
+
+ ID3D11DeviceContext_Begin(context, query);
+ for (i = 0; i < 100; i++)
+ draw_color_quad(&test_context, &red);
+ ID3D11DeviceContext_End(context, query);
+
+ for (i = 0; i < 500; ++i)
+ {
+ if ((hr = ID3D11DeviceContext_GetData(context, query, NULL, 0, 0)) != S_FALSE)
+ break;
+ Sleep(10);
+ }
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+
+ memset(&data, 0xff, sizeof(data));
+ hr = ID3D11DeviceContext_GetData(context, query, NULL, 0, 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ hr = ID3D11DeviceContext_GetData(context, query, &data, sizeof(data), 0);
+ ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok((data.dword[0] == 0x90000000 && data.dword[1] == 0x1)
+ || (data.dword[0] == 0xffffffff && !data.dword[1])
+ || broken(!data.uint),
+ "Got unexpected query result 0x%08x%08x.\n", data.dword[1], data.dword[0]);
+
ID3D11Asynchronous_Release(query);
+ ID3D11RenderTargetView_Release(rtv);
+ ID3D11Texture2D_Release(texture);
release_test_context(&test_context);
}
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