=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Avoid trying to get backup DC when context is no longer associated with swapchain.

Alexandre Julliard julliard at winehq.org
Thu Oct 6 14:46:53 CDT 2016


Module: wine
Branch: master
Commit: 6f7e0d3dba6e8be7973a955c27349c49c64e1434
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=6f7e0d3dba6e8be7973a955c27349c49c64e1434

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Wed Oct  5 11:17:05 2016 +0200

wined3d: Avoid trying to get backup DC when context is no longer associated with swapchain.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/context.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index f249587..89cc9ce 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -1069,7 +1069,7 @@ static BOOL context_set_gl_context(struct wined3d_context *ctx)
          * a swapchain, so we can't use the swapchain to get a backup dc. To
          * make this work windowless contexts would need to be handled by the
          * device. */
-        if (ctx->destroyed)
+        if (ctx->destroyed || !swapchain)
         {
             FIXME("Unable to get backup dc for destroyed context %p.\n", ctx);
             context_set_current(NULL);




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