Michael Stefaniuc : dmime: Avoid using the COM method implementations directly.

Alexandre Julliard julliard at winehq.org
Thu Sep 1 09:55:28 CDT 2016


Module: wine
Branch: master
Commit: 8788061b10a5b52077a800b341164cb3931df55e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=8788061b10a5b52077a800b341164cb3931df55e

Author: Michael Stefaniuc <mstefani at redhat.de>
Date:   Wed Aug 31 22:52:13 2016 +0200

dmime: Avoid using the COM method implementations directly.

Signed-off-by: Michael Stefaniuc <mstefani at redhat.de>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/dmime/performance.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/dmime/performance.c b/dlls/dmime/performance.c
index d1befcf..7e115bf 100644
--- a/dlls/dmime/performance.c
+++ b/dlls/dmime/performance.c
@@ -920,8 +920,8 @@ static HRESULT WINAPI IDirectMusicPerformance8Impl_InitAudio(IDirectMusicPerform
 	  if (ppDirectSound)
 	    *ppDirectSound = dsound;  
 	}
-	
-	IDirectMusicPerformance8Impl_Init(iface, ppDirectMusic, dsound, hWnd);
+
+        IDirectMusicPerformance8_Init(iface, ppDirectMusic, dsound, hWnd);
 
 	/* Init increases the ref count of the dsound object. Decrement it if the app doesn't want a pointer to the object. */
 	if (NULL == ppDirectSound) {




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