Henri Verbeet : ddraw: Use resource mapping functions in d3d_device7_DrawPrimitiveStrided().

Alexandre Julliard julliard at winehq.org
Thu Sep 1 09:55:29 CDT 2016


Module: wine
Branch: master
Commit: f72b682d4994febd3fa0e9db1e76cfe44751fc1b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=f72b682d4994febd3fa0e9db1e76cfe44751fc1b

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Sep  1 11:57:40 2016 +0200

ddraw: Use resource mapping functions in d3d_device7_DrawPrimitiveStrided().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/ddraw/device.c | 16 ++++++++++------
 1 file changed, 10 insertions(+), 6 deletions(-)

diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 55eb981..4cb244a 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -4030,8 +4030,10 @@ static HRESULT d3d_device7_DrawPrimitiveStrided(IDirect3DDevice7 *iface, D3DPRIM
     HRESULT hr;
     UINT dst_stride = get_flexible_vertex_size(fvf);
     UINT dst_size = dst_stride * vertex_count;
+    struct wined3d_map_desc wined3d_map_desc;
+    struct wined3d_box wined3d_box = {0};
+    struct wined3d_resource *vb;
     UINT vb_pos, align;
-    BYTE *dst_data;
 
     TRACE("iface %p, primitive_type %#x, fvf %#x, strided_data %p, vertex_count %u, flags %#x.\n",
             iface, primitive_type, fvf, strided_data, vertex_count, flags);
@@ -4055,12 +4057,14 @@ static HRESULT d3d_device7_DrawPrimitiveStrided(IDirect3DDevice7 *iface, D3DPRIM
     else
         vb_pos += align;
 
-    hr = wined3d_buffer_map(device->vertex_buffer, vb_pos, dst_size, &dst_data,
-            vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD);
-    if (FAILED(hr))
+    wined3d_box.left = vb_pos;
+    wined3d_box.right = vb_pos + dst_size;
+    vb = wined3d_buffer_get_resource(device->vertex_buffer);
+    if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box,
+            vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))
         goto done;
-    pack_strided_data(dst_data, vertex_count, strided_data, fvf);
-    wined3d_buffer_unmap(device->vertex_buffer);
+    pack_strided_data(wined3d_map_desc.data, vertex_count, strided_data, fvf);
+    wined3d_resource_unmap(vb, 0);
     device->vertex_buffer_pos = vb_pos + dst_size;
 
     hr = wined3d_device_set_stream_source(device->wined3d_device, 0, device->vertex_buffer, 0, dst_stride);




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