Henri Verbeet : d3d9: Use resource mapping functions in d3d9_device_DrawIndexedPrimitiveUP().
Alexandre Julliard
julliard at winehq.org
Fri Sep 2 11:41:43 CDT 2016
Module: wine
Branch: master
Commit: 4987ef49bd6ea73dc35c1a8d2edaa74c2abf18a7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=4987ef49bd6ea73dc35c1a8d2edaa74c2abf18a7
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Sep 1 20:34:45 2016 +0200
d3d9: Use resource mapping functions in d3d9_device_DrawIndexedPrimitiveUP().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d9/device.c | 29 +++++++++++++++++------------
dlls/wined3d/buffer.c | 4 ++--
dlls/wined3d/wined3d.spec | 2 --
include/wine/wined3d.h | 2 --
4 files changed, 19 insertions(+), 18 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index cb67fe6..c3f3007 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2458,11 +2458,12 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
HRESULT hr;
- BYTE *buffer_data;
-
UINT idx_count = vertex_count_from_primitive_count(primitive_type, primitive_count);
UINT idx_fmt_size = index_format == D3DFMT_INDEX16 ? 2 : 4;
UINT idx_size = idx_count * idx_fmt_size;
+ struct wined3d_map_desc wined3d_map_desc;
+ struct wined3d_box wined3d_box = {0};
+ struct wined3d_resource *ib, *vb;
UINT ib_pos;
UINT vtx_size = vertex_count * vertex_stride;
@@ -2500,12 +2501,14 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa
else
vb_pos += align;
- hr = wined3d_buffer_map(device->vertex_buffer, vb_pos, vtx_size, &buffer_data,
- vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD);
- if (FAILED(hr))
+ wined3d_box.left = vb_pos;
+ wined3d_box.right = vb_pos + vtx_size;
+ vb = wined3d_buffer_get_resource(device->vertex_buffer);
+ if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box,
+ vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))
goto done;
- memcpy(buffer_data, vertex_data, vtx_size);
- wined3d_buffer_unmap(device->vertex_buffer);
+ memcpy(wined3d_map_desc.data, vertex_data, vtx_size);
+ wined3d_resource_unmap(vb, 0);
device->vertex_buffer_pos = vb_pos + vtx_size;
hr = d3d9_device_prepare_index_buffer(device, idx_size);
@@ -2520,12 +2523,14 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa
else
ib_pos += align;
- hr = wined3d_buffer_map(device->index_buffer, ib_pos, idx_size, &buffer_data,
- ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD);
- if (FAILED(hr))
+ wined3d_box.left = ib_pos;
+ wined3d_box.right = ib_pos + idx_size;
+ ib = wined3d_buffer_get_resource(device->index_buffer);
+ if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box,
+ ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))
goto done;
- memcpy(buffer_data, index_data, idx_size);
- wined3d_buffer_unmap(device->index_buffer);
+ memcpy(wined3d_map_desc.data, index_data, idx_size);
+ wined3d_resource_unmap(ib, 0);
device->index_buffer_pos = ib_pos + idx_size;
hr = wined3d_device_set_stream_source(device->wined3d_device, 0, device->vertex_buffer, 0, vertex_stride);
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 56bfdfe..fdecb04 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -935,7 +935,7 @@ struct wined3d_resource * CDECL wined3d_buffer_get_resource(struct wined3d_buffe
return &buffer->resource;
}
-HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UINT size, BYTE **data, DWORD flags)
+static HRESULT wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UINT size, BYTE **data, DWORD flags)
{
LONG count;
BYTE *base;
@@ -1037,7 +1037,7 @@ HRESULT CDECL wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UIN
return WINED3D_OK;
}
-void CDECL wined3d_buffer_unmap(struct wined3d_buffer *buffer)
+static void wined3d_buffer_unmap(struct wined3d_buffer *buffer)
{
ULONG i;
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 0db371d..b034ba8 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -29,8 +29,6 @@
@ cdecl wined3d_buffer_get_parent(ptr)
@ cdecl wined3d_buffer_get_resource(ptr)
@ cdecl wined3d_buffer_incref(ptr)
-@ cdecl wined3d_buffer_map(ptr long long ptr long)
-@ cdecl wined3d_buffer_unmap(ptr)
@ cdecl wined3d_device_acquire_focus_window(ptr ptr)
@ cdecl wined3d_device_begin_scene(ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 81dffea..f2900a9 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2139,8 +2139,6 @@ ULONG __cdecl wined3d_buffer_decref(struct wined3d_buffer *buffer);
void * __cdecl wined3d_buffer_get_parent(const struct wined3d_buffer *buffer);
struct wined3d_resource * __cdecl wined3d_buffer_get_resource(struct wined3d_buffer *buffer);
ULONG __cdecl wined3d_buffer_incref(struct wined3d_buffer *buffer);
-HRESULT __cdecl wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UINT size, BYTE **data, DWORD flags);
-void __cdecl wined3d_buffer_unmap(struct wined3d_buffer *buffer);
HRESULT __cdecl wined3d_device_acquire_focus_window(struct wined3d_device *device, HWND window);
HRESULT __cdecl wined3d_device_begin_scene(struct wined3d_device *device);
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