Henri Verbeet : wined3d: Don' t require a specific context in wined3d_device_init_3d().

Alexandre Julliard julliard at winehq.org
Tue Sep 20 10:45:01 CDT 2016


Module: wine
Branch: master
Commit: d82cbea6291f0d19565792b7aa4d08c32ff24698
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=d82cbea6291f0d19565792b7aa4d08c32ff24698

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Sep 20 11:41:39 2016 +0200

wined3d: Don't require a specific context in wined3d_device_init_3d().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 8f24506..2db1af8 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -1075,7 +1075,7 @@ HRESULT CDECL wined3d_device_init_3d(struct wined3d_device *device,
     device->swapchains[0] = swapchain;
     device_init_swapchain_state(device, swapchain);
 
-    context = context_acquire(device, swapchain->front_buffer->sub_resources[0].u.surface);
+    context = context_acquire(device, NULL);
 
     create_dummy_textures(device, context);
     create_default_samplers(device);




More information about the wine-cvs mailing list