Matteo Bruni : wined3d: Fix ps_3_0 packed inputs limit.
Alexandre Julliard
julliard at winehq.org
Tue Sep 27 11:08:51 CDT 2016
Module: wine
Branch: master
Commit: 630998123a2bf241eab3d5dd704d7d4ba588d973
URL: http://source.winehq.org/git/wine.git/?a=commit;h=630998123a2bf241eab3d5dd704d7d4ba588d973
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Tue Sep 27 00:04:13 2016 +0200
wined3d: Fix ps_3_0 packed inputs limit.
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 28d5972..1c48589 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -598,7 +598,7 @@ static void shader_set_limits(struct wined3d_shader *shader)
{WINED3D_SHADER_VERSION(1, 4), WINED3D_SHADER_VERSION(1, 4), { 6, 0, 8, 0, 0, 0}},
{WINED3D_SHADER_VERSION(2, 0), WINED3D_SHADER_VERSION(2, 0), {16, 0, 32, 0, 0, 0}},
{WINED3D_SHADER_VERSION(2, 1), WINED3D_SHADER_VERSION(2, 1), {16, 16, 32, 16, 0, 0}},
- {WINED3D_SHADER_VERSION(3, 0), WINED3D_SHADER_VERSION(3, 0), {16, 16, 224, 16, 0, 12}},
+ {WINED3D_SHADER_VERSION(3, 0), WINED3D_SHADER_VERSION(3, 0), {16, 16, 224, 16, 0, 10}},
{WINED3D_SHADER_VERSION(4, 0), WINED3D_SHADER_VERSION(5, 0), {16, 0, 0, 0, 0, 32}},
{0}
},
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