=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Eliminate holes in wined3d_resource structure.
Alexandre Julliard
julliard at winehq.org
Fri Apr 7 15:17:03 CDT 2017
Module: wine
Branch: master
Commit: a48d7a275d33ba435f3808b2e97e582dbd4d38d7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a48d7a275d33ba435f3808b2e97e582dbd4d38d7
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Fri Apr 7 14:45:14 2017 +0200
wined3d: Eliminate holes in wined3d_resource structure.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/wined3d_private.h | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 8ce3363..1641390 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2749,6 +2749,7 @@ struct wined3d_resource
LONG ref;
LONG bind_count;
LONG map_count;
+ LONG access_count;
struct wined3d_device *device;
enum wined3d_resource_type type;
enum wined3d_gl_resource_type gl_type;
@@ -2759,20 +2760,20 @@ struct wined3d_resource
DWORD usage;
enum wined3d_pool pool;
DWORD access_flags;
- DWORD draw_binding;
- DWORD map_binding;
+ WORD draw_binding;
+ WORD map_binding;
UINT width;
UINT height;
UINT depth;
UINT size;
DWORD priority;
void *heap_memory;
- struct list resource_list_entry;
- LONG access_count;
void *parent;
const struct wined3d_parent_ops *parent_ops;
const struct wined3d_resource_ops *resource_ops;
+
+ struct list resource_list_entry;
};
static inline ULONG wined3d_resource_incref(struct wined3d_resource *resource)
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