Matteo Bruni : include: Fix render state maximum version comments.

Alexandre Julliard julliard at winehq.org
Mon Apr 10 15:37:17 CDT 2017


Module: wine
Branch: master
Commit: 2d7cc47816dae19f4f57032ddf47186b1b6370c5
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=2d7cc47816dae19f4f57032ddf47186b1b6370c5

Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Sun Apr  9 21:03:36 2017 +0200

include: Fix render state maximum version comments.

Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 include/d3dtypes.h     | 24 ++++++++++++------------
 include/wine/wined3d.h | 46 +++++++++++++++++++++++-----------------------
 2 files changed, 35 insertions(+), 35 deletions(-)

diff --git a/include/d3dtypes.h b/include/d3dtypes.h
index fe7f3b2..fdd417e 100644
--- a/include/d3dtypes.h
+++ b/include/d3dtypes.h
@@ -829,15 +829,15 @@ typedef enum {
   D3DRENDERSTATE_ANTIALIAS          = 2,
   D3DRENDERSTATE_TEXTUREADDRESS     = 3,
   D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4,
-  D3DRENDERSTATE_WRAPU              = 5,
-  D3DRENDERSTATE_WRAPV              = 6,
+  D3DRENDERSTATE_WRAPU              = 5, /* <= d3d6 */
+  D3DRENDERSTATE_WRAPV              = 6, /* <= d3d6 */
   D3DRENDERSTATE_ZENABLE            = 7,
   D3DRENDERSTATE_FILLMODE           = 8,
   D3DRENDERSTATE_SHADEMODE          = 9,
   D3DRENDERSTATE_LINEPATTERN        = 10,
-  D3DRENDERSTATE_MONOENABLE         = 11,
-  D3DRENDERSTATE_ROP2               = 12,
-  D3DRENDERSTATE_PLANEMASK          = 13,
+  D3DRENDERSTATE_MONOENABLE         = 11, /* <= d3d6 */
+  D3DRENDERSTATE_ROP2               = 12, /* <= d3d6 */
+  D3DRENDERSTATE_PLANEMASK          = 13, /* <= d3d6 */
   D3DRENDERSTATE_ZWRITEENABLE       = 14,
   D3DRENDERSTATE_ALPHATESTENABLE    = 15,
   D3DRENDERSTATE_LASTPIXEL          = 16,
@@ -855,8 +855,8 @@ typedef enum {
   D3DRENDERSTATE_FOGENABLE          = 28,
   D3DRENDERSTATE_SPECULARENABLE     = 29,
   D3DRENDERSTATE_ZVISIBLE           = 30,
-  D3DRENDERSTATE_SUBPIXEL           = 31,
-  D3DRENDERSTATE_SUBPIXELX          = 32,
+  D3DRENDERSTATE_SUBPIXEL           = 31, /* <= d3d6 */
+  D3DRENDERSTATE_SUBPIXELX          = 32, /* <= d3d6 */
   D3DRENDERSTATE_STIPPLEDALPHA      = 33,
   D3DRENDERSTATE_FOGCOLOR           = 34,
   D3DRENDERSTATE_FOGTABLEMODE       = 35,
@@ -866,20 +866,20 @@ typedef enum {
   D3DRENDERSTATE_FOGSTART           = 36,
   D3DRENDERSTATE_FOGEND             = 37,
   D3DRENDERSTATE_FOGDENSITY         = 38,
-  D3DRENDERSTATE_STIPPLEENABLE      = 39,
+  D3DRENDERSTATE_STIPPLEENABLE      = 39, /* <= d3d6 */
   /* d3d5 */
   D3DRENDERSTATE_EDGEANTIALIAS      = 40,
   D3DRENDERSTATE_COLORKEYENABLE     = 41,
   D3DRENDERSTATE_BORDERCOLOR        = 43,
   D3DRENDERSTATE_TEXTUREADDRESSU    = 44,
   D3DRENDERSTATE_TEXTUREADDRESSV    = 45,
-  D3DRENDERSTATE_MIPMAPLODBIAS      = 46,
+  D3DRENDERSTATE_MIPMAPLODBIAS      = 46, /* <= d3d6 */
   D3DRENDERSTATE_ZBIAS              = 47,
   D3DRENDERSTATE_RANGEFOGENABLE     = 48,
-  D3DRENDERSTATE_ANISOTROPY         = 49,
-  D3DRENDERSTATE_FLUSHBATCH         = 50,
+  D3DRENDERSTATE_ANISOTROPY         = 49, /* <= d3d6 */
+  D3DRENDERSTATE_FLUSHBATCH         = 50, /* <= d3d6 */
   /* d3d6 */
-  D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51,
+  D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT = 51, /* <= d3d6 */
 
   D3DRENDERSTATE_STENCILENABLE      = 52,
   D3DRENDERSTATE_STENCILFAIL        = 53,
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 491f2fd..e598f80 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -254,17 +254,17 @@ enum wined3d_format_id
 
 enum wined3d_render_state
 {
-    WINED3D_RS_ANTIALIAS                    = 2, /* d3d7 */
-    WINED3D_RS_TEXTUREPERSPECTIVE           = 4, /* d3d7 */
-    WINED3D_RS_WRAPU                        = 5, /* d3d7 */
-    WINED3D_RS_WRAPV                        = 6, /* d3d7 */
+    WINED3D_RS_ANTIALIAS                    = 2,
+    WINED3D_RS_TEXTUREPERSPECTIVE           = 4,
+    WINED3D_RS_WRAPU                        = 5,
+    WINED3D_RS_WRAPV                        = 6,
     WINED3D_RS_ZENABLE                      = 7,
     WINED3D_RS_FILLMODE                     = 8,
     WINED3D_RS_SHADEMODE                    = 9,
-    WINED3D_RS_LINEPATTERN                  = 10, /* d3d7, d3d8 */
-    WINED3D_RS_MONOENABLE                   = 11, /* d3d7 */
-    WINED3D_RS_ROP2                         = 12, /* d3d7 */
-    WINED3D_RS_PLANEMASK                    = 13, /* d3d7 */
+    WINED3D_RS_LINEPATTERN                  = 10,
+    WINED3D_RS_MONOENABLE                   = 11,
+    WINED3D_RS_ROP2                         = 12,
+    WINED3D_RS_PLANEMASK                    = 13,
     WINED3D_RS_ZWRITEENABLE                 = 14,
     WINED3D_RS_ALPHATESTENABLE              = 15,
     WINED3D_RS_LASTPIXEL                    = 16,
@@ -278,23 +278,23 @@ enum wined3d_render_state
     WINED3D_RS_ALPHABLENDENABLE             = 27,
     WINED3D_RS_FOGENABLE                    = 28,
     WINED3D_RS_SPECULARENABLE               = 29,
-    WINED3D_RS_ZVISIBLE                     = 30, /* d3d7, d3d8 */
-    WINED3D_RS_SUBPIXEL                     = 31, /* d3d7 */
-    WINED3D_RS_SUBPIXELX                    = 32, /* d3d7 */
-    WINED3D_RS_STIPPLEDALPHA                = 33, /* d3d7 */
+    WINED3D_RS_ZVISIBLE                     = 30,
+    WINED3D_RS_SUBPIXEL                     = 31,
+    WINED3D_RS_SUBPIXELX                    = 32,
+    WINED3D_RS_STIPPLEDALPHA                = 33,
     WINED3D_RS_FOGCOLOR                     = 34,
     WINED3D_RS_FOGTABLEMODE                 = 35,
     WINED3D_RS_FOGSTART                     = 36,
     WINED3D_RS_FOGEND                       = 37,
     WINED3D_RS_FOGDENSITY                   = 38,
-    WINED3D_RS_STIPPLEENABLE                = 39, /* d3d7 */
-    WINED3D_RS_EDGEANTIALIAS                = 40, /* d3d7, d3d8 */
-    WINED3D_RS_COLORKEYENABLE               = 41, /* d3d7 */
-    WINED3D_RS_MIPMAPLODBIAS                = 46, /* d3d7 */
+    WINED3D_RS_STIPPLEENABLE                = 39,
+    WINED3D_RS_EDGEANTIALIAS                = 40,
+    WINED3D_RS_COLORKEYENABLE               = 41,
+    WINED3D_RS_MIPMAPLODBIAS                = 46,
     WINED3D_RS_RANGEFOGENABLE               = 48,
-    WINED3D_RS_ANISOTROPY                   = 49, /* d3d7 */
-    WINED3D_RS_FLUSHBATCH                   = 50, /* d3d7 */
-    WINED3D_RS_TRANSLUCENTSORTINDEPENDENT   = 51, /* d3d7 */
+    WINED3D_RS_ANISOTROPY                   = 49,
+    WINED3D_RS_FLUSHBATCH                   = 50,
+    WINED3D_RS_TRANSLUCENTSORTINDEPENDENT   = 51,
     WINED3D_RS_STENCILENABLE                = 52,
     WINED3D_RS_STENCILFAIL                  = 53,
     WINED3D_RS_STENCILZFAIL                 = 54,
@@ -314,20 +314,20 @@ enum wined3d_render_state
     WINED3D_RS_WRAP7                        = 135,
     WINED3D_RS_CLIPPING                     = 136,
     WINED3D_RS_LIGHTING                     = 137,
-    WINED3D_RS_EXTENTS                      = 138, /* d3d7 */
+    WINED3D_RS_EXTENTS                      = 138,
     WINED3D_RS_AMBIENT                      = 139,
     WINED3D_RS_FOGVERTEXMODE                = 140,
     WINED3D_RS_COLORVERTEX                  = 141,
     WINED3D_RS_LOCALVIEWER                  = 142,
     WINED3D_RS_NORMALIZENORMALS             = 143,
-    WINED3D_RS_COLORKEYBLENDENABLE          = 144, /* d3d7 */
+    WINED3D_RS_COLORKEYBLENDENABLE          = 144,
     WINED3D_RS_DIFFUSEMATERIALSOURCE        = 145,
     WINED3D_RS_SPECULARMATERIALSOURCE       = 146,
     WINED3D_RS_AMBIENTMATERIALSOURCE        = 147,
     WINED3D_RS_EMISSIVEMATERIALSOURCE       = 148,
     WINED3D_RS_VERTEXBLEND                  = 151,
     WINED3D_RS_CLIPPLANEENABLE              = 152,
-    WINED3D_RS_SOFTWAREVERTEXPROCESSING     = 153, /* d3d8 */
+    WINED3D_RS_SOFTWAREVERTEXPROCESSING     = 153,
     WINED3D_RS_POINTSIZE                    = 154,
     WINED3D_RS_POINTSIZE_MIN                = 155,
     WINED3D_RS_POINTSPRITEENABLE            = 156,
@@ -338,7 +338,7 @@ enum wined3d_render_state
     WINED3D_RS_MULTISAMPLEANTIALIAS         = 161,
     WINED3D_RS_MULTISAMPLEMASK              = 162,
     WINED3D_RS_PATCHEDGESTYLE               = 163,
-    WINED3D_RS_PATCHSEGMENTS                = 164, /* d3d8 */
+    WINED3D_RS_PATCHSEGMENTS                = 164,
     WINED3D_RS_DEBUGMONITORTOKEN            = 165,
     WINED3D_RS_POINTSIZE_MAX                = 166,
     WINED3D_RS_INDEXEDVERTEXBLENDENABLE     = 167,




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