=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Fix atomics for raw thread group shared memory.

Alexandre Julliard julliard at winehq.org
Tue Apr 11 15:31:04 CDT 2017


Module: wine
Branch: master
Commit: 08b8c5b2074664ef1b9c7b976e2d0d21f36379f4
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=08b8c5b2074664ef1b9c7b976e2d0d21f36379f4

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Tue Apr 11 13:30:36 2017 +0200

wined3d: Fix atomics for raw thread group shared memory.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/glsl_shader.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index c5017cb..a4221e0 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -5405,7 +5405,7 @@ static void shader_glsl_atomic(const struct wined3d_shader_instruction *ins)
     {
         shader_glsl_add_src_param(ins, &ins->src[0], coord_mask, &offset);
         string_buffer_sprintf(address, "%s", offset.param_str);
-        if (reg_maps->uav_resource_info[resource_idx].flags & WINED3D_VIEW_BUFFER_RAW)
+        if (is_tgsm || (reg_maps->uav_resource_info[resource_idx].flags & WINED3D_VIEW_BUFFER_RAW))
             shader_addline(address, "/ 4");
     }
 




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