Henri Verbeet : wined3d: The source texture is always non-NULL in surface_cpu_blt().

Alexandre Julliard julliard at winehq.org
Wed Apr 12 15:02:33 CDT 2017


Module: wine
Branch: master
Commit: 1b034f7fdb663d9681d1b623ce3782b7fba75c26
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1b034f7fdb663d9681d1b623ce3782b7fba75c26

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Apr 11 23:24:22 2017 +0200

wined3d: The source texture is always non-NULL in surface_cpu_blt().

Since fills no longer go through the blitter.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/surface.c | 543 ++++++++++++++++++++++++-------------------------
 1 file changed, 263 insertions(+), 280 deletions(-)

Diff:   http://source.winehq.org/git/wine.git/?a=commitdiff;h=1b034f7fdb663d9681d1b623ce3782b7fba75c26



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