=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Implement d3d11_immediate_context_DSSetConstantBuffers().
Alexandre Julliard
julliard at winehq.org
Tue Apr 25 16:22:35 CDT 2017
Module: wine
Branch: master
Commit: 970f759679557a7e7c27d06906bf6ac11fbfe9e2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=970f759679557a7e7c27d06906bf6ac11fbfe9e2
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Tue Apr 25 12:25:44 2017 +0200
d3d11: Implement d3d11_immediate_context_DSSetConstantBuffers().
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/device.c | 15 ++++++++++++++-
1 file changed, 14 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index c26c930..1c38733 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1210,8 +1210,21 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_DSSetSamplers(ID3D11Device
static void STDMETHODCALLTYPE d3d11_immediate_context_DSSetConstantBuffers(ID3D11DeviceContext *iface,
UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers)
{
- FIXME("iface %p, start_slot %u, buffer_count %u, buffers %p stub!\n",
+ struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
+ unsigned int i;
+
+ TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p.\n",
iface, start_slot, buffer_count, buffers);
+
+ wined3d_mutex_lock();
+ for (i = 0; i < buffer_count; ++i)
+ {
+ struct d3d_buffer *buffer = unsafe_impl_from_ID3D11Buffer(buffers[i]);
+
+ wined3d_device_set_ds_cb(device->wined3d_device, start_slot + i,
+ buffer ? buffer->wined3d_buffer : NULL);
+ }
+ wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_immediate_context_CSSetShaderResources(ID3D11DeviceContext *iface,
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