=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: d3d11: Delay destroying unordered access view until it is no longer referenced.

Alexandre Julliard julliard at winehq.org
Thu Apr 27 15:49:10 CDT 2017


Module: wine
Branch: master
Commit: 5b305503112613c952b39e00003da1a1bfd30d3e
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=5b305503112613c952b39e00003da1a1bfd30d3e

Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Thu Apr 27 12:02:50 2017 +0200

d3d11: Delay destroying unordered access view until it is no longer referenced.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d3d11/d3d11_private.h |  2 --
 dlls/d3d11/device.c        |  2 +-
 dlls/d3d11/view.c          | 30 ++++++++++++++++++++++++++----
 3 files changed, 27 insertions(+), 7 deletions(-)

diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index a8987cb..cbc8d7c 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -54,8 +54,6 @@
 
 struct d3d_device;
 
-extern const struct wined3d_parent_ops d3d_null_wined3d_parent_ops DECLSPEC_HIDDEN;
-
 /* TRACE helper functions */
 const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology) DECLSPEC_HIDDEN;
 const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index c5ead36..259f189 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -27,7 +27,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
 
 static void STDMETHODCALLTYPE d3d_null_wined3d_object_destroyed(void *parent) {}
 
-const struct wined3d_parent_ops d3d_null_wined3d_parent_ops =
+static const struct wined3d_parent_ops d3d_null_wined3d_parent_ops =
 {
     d3d_null_wined3d_object_destroyed,
 };
diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c
index f1478ba..f747c4b 100644
--- a/dlls/d3d11/view.c
+++ b/dlls/d3d11/view.c
@@ -2377,6 +2377,14 @@ static ULONG STDMETHODCALLTYPE d3d11_unordered_access_view_AddRef(ID3D11Unordere
 
     TRACE("%p increasing refcount to %u.\n", view, refcount);
 
+    if (refcount == 1)
+    {
+        ID3D11Device_AddRef(view->device);
+        wined3d_mutex_lock();
+        wined3d_unordered_access_view_incref(view->wined3d_view);
+        wined3d_mutex_unlock();
+    }
+
     return refcount;
 }
 
@@ -2389,12 +2397,13 @@ static ULONG STDMETHODCALLTYPE d3d11_unordered_access_view_Release(ID3D11Unorder
 
     if (!refcount)
     {
+        ID3D11Device *device = view->device;
+
         wined3d_mutex_lock();
         wined3d_unordered_access_view_decref(view->wined3d_view);
-        ID3D11Device_Release(view->device);
-        wined3d_private_store_cleanup(&view->private_store);
         wined3d_mutex_unlock();
-        HeapFree(GetProcessHeap(), 0, view);
+
+        ID3D11Device_Release(device);
     }
 
     return refcount;
@@ -2477,6 +2486,19 @@ static const struct ID3D11UnorderedAccessViewVtbl d3d11_unordered_access_view_vt
     d3d11_unordered_access_view_GetDesc,
 };
 
+static void STDMETHODCALLTYPE d3d11_unordered_access_view_wined3d_object_destroyed(void *parent)
+{
+    struct d3d11_unordered_access_view *view = parent;
+
+    wined3d_private_store_cleanup(&view->private_store);
+    HeapFree(GetProcessHeap(), 0, parent);
+}
+
+static const struct wined3d_parent_ops d3d11_unordered_access_view_wined3d_parent_ops =
+{
+    d3d11_unordered_access_view_wined3d_object_destroyed,
+};
+
 static unsigned int wined3d_view_flags_from_d3d11_buffer_uav_flags(unsigned int d3d11_flags)
 {
     unsigned int wined3d_flags = d3d11_flags & (WINED3D_VIEW_BUFFER_RAW
@@ -2577,7 +2599,7 @@ static HRESULT d3d11_unordered_access_view_init(struct d3d11_unordered_access_vi
     }
 
     if (FAILED(hr = wined3d_unordered_access_view_create(&wined3d_desc, wined3d_resource,
-            view, &d3d_null_wined3d_parent_ops, &view->wined3d_view)))
+            view, &d3d11_unordered_access_view_wined3d_parent_ops, &view->wined3d_view)))
     {
         wined3d_mutex_unlock();
         WARN("Failed to create wined3d unordered access view, hr %#x.\n", hr);




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