Matteo Bruni : d3d11: Validate D3D11_RESOURCE_MISC_GENERATE_MIPS flag for 2D textures.
Alexandre Julliard
julliard at winehq.org
Fri Dec 1 14:08:19 CST 2017
Module: wine
Branch: master
Commit: 3561645aa30143d213c2dd420381365b5d2ff298
URL: http://source.winehq.org/git/wine.git/?a=commit;h=3561645aa30143d213c2dd420381365b5d2ff298
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Fri Nov 24 23:30:01 2017 +0100
d3d11: Validate D3D11_RESOURCE_MISC_GENERATE_MIPS flag for 2D textures.
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d11/texture.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c
index ef2c9a2..12186dc 100644
--- a/dlls/d3d11/texture.c
+++ b/dlls/d3d11/texture.c
@@ -472,6 +472,14 @@ static BOOL validate_texture2d_desc(const D3D11_TEXTURE2D_DESC *desc)
return FALSE;
}
+ if (desc->MiscFlags & D3D11_RESOURCE_MISC_GENERATE_MIPS
+ && (~desc->BindFlags & (D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE)))
+ {
+ WARN("D3D11_RESOURCE_MISC_GENERATE_MIPS used without D3D11_BIND_RENDER_TARGET and "
+ "D3D11_BIND_SHADER_RESOURCE.\n");
+ return FALSE;
+ }
+
return TRUE;
}
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