Matteo Bruni : d3d9: Stop calling wined3d_texture_generate_mipmaps().
Alexandre Julliard
julliard at winehq.org
Tue Dec 5 15:02:14 CST 2017
Module: wine
Branch: master
Commit: dfba903bb231f7357597c059b8709be74325ae09
URL: http://source.winehq.org/git/wine.git/?a=commit;h=dfba903bb231f7357597c059b8709be74325ae09
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Mon Dec 4 18:07:30 2017 +0100
d3d9: Stop calling wined3d_texture_generate_mipmaps().
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d9/texture.c | 18 ------------------
1 file changed, 18 deletions(-)
diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c
index 5080eb3..96c8bc3 100644
--- a/dlls/d3d9/texture.c
+++ b/dlls/d3d9/texture.c
@@ -273,13 +273,7 @@ static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_2d_GetAutoGenFilterType(IDirect3
static void WINAPI d3d9_texture_2d_GenerateMipSubLevels(IDirect3DTexture9 *iface)
{
- struct d3d9_texture *texture = impl_from_IDirect3DTexture9(iface);
-
TRACE("iface %p.\n", iface);
-
- wined3d_mutex_lock();
- wined3d_texture_generate_mipmaps(texture->wined3d_texture);
- wined3d_mutex_unlock();
}
static HRESULT WINAPI d3d9_texture_2d_GetLevelDesc(IDirect3DTexture9 *iface, UINT level, D3DSURFACE_DESC *desc)
@@ -658,13 +652,7 @@ static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_cube_GetAutoGenFilterType(IDirec
static void WINAPI d3d9_texture_cube_GenerateMipSubLevels(IDirect3DCubeTexture9 *iface)
{
- struct d3d9_texture *texture = impl_from_IDirect3DCubeTexture9(iface);
-
TRACE("iface %p.\n", iface);
-
- wined3d_mutex_lock();
- wined3d_texture_generate_mipmaps(texture->wined3d_texture);
- wined3d_mutex_unlock();
}
static HRESULT WINAPI d3d9_texture_cube_GetLevelDesc(IDirect3DCubeTexture9 *iface, UINT level, D3DSURFACE_DESC *desc)
@@ -1055,13 +1043,7 @@ static D3DTEXTUREFILTERTYPE WINAPI d3d9_texture_3d_GetAutoGenFilterType(IDirect3
static void WINAPI d3d9_texture_3d_GenerateMipSubLevels(IDirect3DVolumeTexture9 *iface)
{
- struct d3d9_texture *texture = impl_from_IDirect3DVolumeTexture9(iface);
-
TRACE("iface %p.\n", iface);
-
- wined3d_mutex_lock();
- wined3d_texture_generate_mipmaps(texture->wined3d_texture);
- wined3d_mutex_unlock();
}
static HRESULT WINAPI d3d9_texture_3d_GetLevelDesc(IDirect3DVolumeTexture9 *iface, UINT level, D3DVOLUME_DESC *desc)
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