Henri Verbeet : d3d8/tests: Add a test for resource creation with D3DFMT_UNKNOWN.
Alexandre Julliard
julliard at winehq.org
Thu Feb 9 15:54:25 CST 2017
Module: wine
Branch: master
Commit: 1b007ad38d2d01f7c8830f9f33d3cec69dc5cc4b
URL: http://source.winehq.org/git/wine.git/?a=commit;h=1b007ad38d2d01f7c8830f9f33d3cec69dc5cc4b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Feb 9 12:52:35 2017 +0100
d3d8/tests: Add a test for resource creation with D3DFMT_UNKNOWN.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d8/tests/device.c | 102 +++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 102 insertions(+)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 87d2433..da67fb3 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -8149,6 +8149,107 @@ static void test_render_target_device_mismatch(void)
DestroyWindow(window);
}
+static void test_format_unknown(void)
+{
+ IDirect3DDevice8 *device;
+ IDirect3D8 *d3d;
+ UINT refcount;
+ HWND window;
+ void *iface;
+ HRESULT hr;
+
+ window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, NULL, NULL, NULL, NULL);
+ d3d = Direct3DCreate8(D3D_SDK_VERSION);
+ ok(!!d3d, "Failed to create a D3D object.\n");
+ if (!(device = create_device(d3d, window, NULL)))
+ {
+ skip("Failed to create a D3D device.\n");
+ IDirect3D8_Release(d3d);
+ DestroyWindow(window);
+ return;
+ }
+
+ if (SUCCEEDED(IDirect3D8_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
+ D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_P8)))
+ {
+ skip("P8 textures are supported, skipping some tests.\n");
+ }
+ else
+ {
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
+ D3DFMT_P8, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ ok(!iface, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
+ D3DFMT_P8, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ ok(!iface, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
+ D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ ok(!iface, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
+ D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ ok(!iface, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
+ D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ ok(!iface, "Got unexpected iface %p.\n", iface);
+ }
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
+ D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
+ D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateImageSurface(device, 64, 64,
+ D3DFMT_UNKNOWN, (IDirect3DSurface8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ ok(!iface, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
+ D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
+ D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+ iface = (void *)0xdeadbeef;
+ hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
+ D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
+ ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+ refcount = IDirect3DDevice8_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ IDirect3D8_Release(d3d);
+ DestroyWindow(window);
+}
+
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@@ -8254,6 +8355,7 @@ START_TEST(device)
test_check_device_format();
test_miptree_layout();
test_render_target_device_mismatch();
+ test_format_unknown();
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
}
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