Henri Verbeet : wined3d: Disable sRGB decode in swapchain_blit().

Alexandre Julliard julliard at winehq.org
Fri Feb 10 16:02:25 CST 2017


Module: wine
Branch: master
Commit: 1401f91307b6cd70f77be7a8407574d0f541d11b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=1401f91307b6cd70f77be7a8407574d0f541d11b

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Fri Feb 10 13:58:59 2017 +0100

wined3d: Disable sRGB decode in swapchain_blit().

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/wined3d/swapchain.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index 56646e7..dfb62c8 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -387,6 +387,9 @@ static void swapchain_blit(const struct wined3d_swapchain *swapchain,
         device->blitter->set_shader(device->blit_priv, context2, back_buffer, NULL);
         gl_info->gl_ops.gl.p_glTexParameteri(back_buffer->texture_target, GL_TEXTURE_MIN_FILTER, gl_filter);
         gl_info->gl_ops.gl.p_glTexParameteri(back_buffer->texture_target, GL_TEXTURE_MAG_FILTER, gl_filter);
+        if (gl_info->supported[EXT_TEXTURE_SRGB_DECODE])
+            gl_info->gl_ops.gl.p_glTexParameteri(back_buffer->texture_target,
+                    GL_TEXTURE_SRGB_DECODE_EXT, GL_SKIP_DECODE_EXT);
 
         context_set_draw_buffer(context, GL_BACK);
 




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