Nikolay Sivov : d2d1: Create gdi-compatible texture for WIC target when asked for it.

Alexandre Julliard julliard at winehq.org
Mon Feb 13 15:24:39 CST 2017


Module: wine
Branch: master
Commit: 122676540389240e73b3a0f1e0b778483677eb29
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=122676540389240e73b3a0f1e0b778483677eb29

Author: Nikolay Sivov <nsivov at codeweavers.com>
Date:   Sun Feb 12 22:14:57 2017 +0300

d2d1: Create gdi-compatible texture for WIC target when asked for it.

Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/d2d1/wic_render_target.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/dlls/d2d1/wic_render_target.c b/dlls/d2d1/wic_render_target.c
index 07a19ee..57f5d61 100644
--- a/dlls/d2d1/wic_render_target.c
+++ b/dlls/d2d1/wic_render_target.c
@@ -841,7 +841,8 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
     texture_desc.Usage = D3D10_USAGE_DEFAULT;
     texture_desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE;
     texture_desc.CPUAccessFlags = 0;
-    texture_desc.MiscFlags = 0;
+    texture_desc.MiscFlags = desc->usage & D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE ?
+            D3D10_RESOURCE_MISC_GDI_COMPATIBLE : 0;
 
     if (FAILED(hr = ID3D10Device1_CreateTexture2D(device, &texture_desc, NULL, &texture)))
     {
@@ -860,6 +861,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
     texture_desc.Usage = D3D10_USAGE_STAGING;
     texture_desc.BindFlags = 0;
     texture_desc.CPUAccessFlags = D3D10_CPU_ACCESS_READ;
+    texture_desc.MiscFlags = 0;
 
     if (FAILED(hr = ID3D10Device1_CreateTexture2D(device, &texture_desc, NULL, &render_target->readback_texture)))
     {




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